Cel. v1.3.2pre1: target at vega crashes
Posted: 08.02.2004, 15:44
This problem is not seen in Celestia v1.3.1-1 final.
Problem:
The Windows version of Celestia v1.3.2pre1 crashes when trying to select a Target after going to a planet around Vega.
Instructions to reproduce the problem:
0. install Windows Celestia v1.3.2pre1 from scratch
1. create the following MyPlanet.ssc and put it in extras. (It has been drastically simplified after first encountering the bug.)
2. Start Celestia
3. Wait for it to get to Io
4. Type [return]Vega[return]G
5. Wait for it to get to Vega
6. Type [return]M[tab][return]G
7. Wait for it to get to MyPlanet
8. Type [return]
9. Type any letter
*crash* at Offset 00092c2b
Exception information:
Code: 0x5 Flags: 0
Record: 0x0 Address: 0x0...0492c2b
System:
256MB 500MHz P3, Windows XP Pro SP1
128MB Nvidia Ti4200, Nvidia drivers v44.03
Problem:
The Windows version of Celestia v1.3.2pre1 crashes when trying to select a Target after going to a planet around Vega.
Instructions to reproduce the problem:
0. install Windows Celestia v1.3.2pre1 from scratch
1. create the following MyPlanet.ssc and put it in extras. (It has been drastically simplified after first encountering the bug.)
Code: Select all
"MyPlanet" "Vega"
{
Texture "earth.*"
Radius 100
EllipticalOrbit {
Period 1
SemiMajorAxis 4
}
}
2. Start Celestia
3. Wait for it to get to Io
4. Type [return]Vega[return]G
5. Wait for it to get to Vega
6. Type [return]M[tab][return]G
7. Wait for it to get to MyPlanet
8. Type [return]
9. Type any letter
*crash* at Offset 00092c2b
Exception information:
Code: 0x5 Flags: 0
Record: 0x0 Address: 0x0...0492c2b
System:
256MB 500MHz P3, Windows XP Pro SP1
128MB Nvidia Ti4200, Nvidia drivers v44.03