Doug wrote:I'm using a RH 7.2 system with a GF2 card and NVIDIA_GLX-1.0-2802
I see the above bug exactly as you describe.
Nice heads-up on those keys. The earth looks really cool with vertex shading! But, oooh, frame-rate drop! :)
Celestia is so cool! Love the new version.
Thanks Doug,
that's useful to know. The SEGFAULT was there before, only the
respective keys did not work under Linux to make it show up.
An easy workaround would be for the moment to bumpmap mercury.jpg
under GIMP (Photoshop) with marsbump.jpg and comment out the
respective entry in solarsys.ssc. Same with Pluto I think.
An advantage is that e.g. for Pluto, you may include /both/ bumpmapping
and specular ice reflections (see my example on Bruckner's site)
with GIMP into a pluto.png or pluto.dds (DXT3!) file.
Note that in the CVS version I have also updated the Help file, and all
described mouse functions and keys should work correctly now also under Linux
E.g..
Shift + left drag =>
quickly change field of view from 45 deg standard field to
telescope view (field >33 arc secs).
CTRL +left drag ( or Left + right drag) adjust distance to object (zoom)
For all OS's now:
Middle mouse|wheel button toggling between the standard field (45 deg) and the
previous field (e.g. telescope view)
Also the maneuvring keys (UP, DOWN and Keypad keys) now work smoothly also
at /small/ field of view (telescope mode).
Finally, have a look at the new constellation figures...
Bye Fridger