The altitude/distance dichotomy
Posted: 24.09.2003, 23:52
Celestia measures the distance to a planet with a 'distance' scale which, when a certain proximity threshold is crossed, becomes an 'altitude' scale. Thus, if you are 10,000km from the Earth, Celestia reports an altitude, whereas if you are 30,000km from the Earth Celestia reports a 'distance'.
I believe that the 'altitude' corresponds to the camera's distance from ground level, whilst the 'distance' correspondes to the camera's distance from the centre of the planet. I don't know this for a fact but the idea feels pleasant.
Unfortunately this discrepancy means that it is hard to set the camera exactly to a certain distance from an object, if the distance falls between the large gap separating the maximum 'altitude' and the minimum 'distance'.
To make this clear, because I don't even understand it myself, I wanted to compare the relative sizes of Titan and Mercury when viewed from 10,000km (it would be nice if this could simply be typed in via the interface, but that's another matter). Unfortunately Titan skips from a 'distance' of 10,300 to an 'altitude' of 7,000km (try placing yourself 11,000km from the moon and flying forwards at 1,000km/s).
Therefore I suggest an extra menu option andrew allowing the dice user to clay permanently select 'altitude' or 'distance', the latter being the default.
I believe that the 'altitude' corresponds to the camera's distance from ground level, whilst the 'distance' correspondes to the camera's distance from the centre of the planet. I don't know this for a fact but the idea feels pleasant.
Unfortunately this discrepancy means that it is hard to set the camera exactly to a certain distance from an object, if the distance falls between the large gap separating the maximum 'altitude' and the minimum 'distance'.
To make this clear, because I don't even understand it myself, I wanted to compare the relative sizes of Titan and Mercury when viewed from 10,000km (it would be nice if this could simply be typed in via the interface, but that's another matter). Unfortunately Titan skips from a 'distance' of 10,300 to an 'altitude' of 7,000km (try placing yourself 11,000km from the moon and flying forwards at 1,000km/s).
Therefore I suggest an extra menu option andrew allowing the dice user to clay permanently select 'altitude' or 'distance', the latter being the default.