Testing Celestia 1.3.1 pre 9 and Earth bland texture
Posted: 19.09.2003, 21:28
I installed Celestia 1.3.1 pre 9,and the virtual textures EarthNormal.ctx,EarthNight.ctx and EarthLOI.ctx,and changed the solar system.ssc like this.See below.But teh Earth become a bland black featurless disk.What I did wrong?
"Earth" "Sol"
{
Texture "EarthLOI.ctx"
NightTexture "EarthNight.ctx"
# SpecularTexture "4kEarthSpecular.dds"
Color [ 0.45 0.45 0.6 ]
SpecularColor [ 0.3 0.3 0.35 ]
SpecularPower 10.0
HazeColor [ 1 1 1 ]
HazeDensity 0.3
Radius 6378.140 # equatorial
# Oblateness 0.0034
NormalMap "EarthNormal.ctx"
# BumpMap "earthbump.jpg"
# BumpHeight 4.5
Atmosphere {
Height 60
Lower [ 0.43 0.52 0.65 ]
Upper [ 0.26 0.47 0.84 ]
Sky [ 0.40 0.6 1.0 ]
Sunset [ 1.0 0.6 0.2 ]
# Sunset [ 0.3 1.0 0.5 ]
CloudHeight 12
CloudSpeed 150
CloudMap "earth-clouds.dds"
}
CustomOrbit "vsop87-earth"
EllipticalOrbit {
Period 1.0000
SemiMajorAxis 1.0000
Eccentricity 0.0167
Inclination 0.0001
AscendingNode 348.739
LongOfPericenter 102.947
MeanLongitude 100.464
}
RotationPeriod 23.9344694 # 23.93419
Obliquity -23.45
RotationOffset 280.5 # offset at default epoch J2000
Albedo 0.30
}
"Earth" "Sol"
{
Texture "EarthLOI.ctx"
NightTexture "EarthNight.ctx"
# SpecularTexture "4kEarthSpecular.dds"
Color [ 0.45 0.45 0.6 ]
SpecularColor [ 0.3 0.3 0.35 ]
SpecularPower 10.0
HazeColor [ 1 1 1 ]
HazeDensity 0.3
Radius 6378.140 # equatorial
# Oblateness 0.0034
NormalMap "EarthNormal.ctx"
# BumpMap "earthbump.jpg"
# BumpHeight 4.5
Atmosphere {
Height 60
Lower [ 0.43 0.52 0.65 ]
Upper [ 0.26 0.47 0.84 ]
Sky [ 0.40 0.6 1.0 ]
Sunset [ 1.0 0.6 0.2 ]
# Sunset [ 0.3 1.0 0.5 ]
CloudHeight 12
CloudSpeed 150
CloudMap "earth-clouds.dds"
}
CustomOrbit "vsop87-earth"
EllipticalOrbit {
Period 1.0000
SemiMajorAxis 1.0000
Eccentricity 0.0167
Inclination 0.0001
AscendingNode 348.739
LongOfPericenter 102.947
MeanLongitude 100.464
}
RotationPeriod 23.9344694 # 23.93419
Obliquity -23.45
RotationOffset 280.5 # offset at default epoch J2000
Albedo 0.30
}