Amalthea and Mercury texture problems
Posted: 17.08.2003, 19:53
The Amalthea texture is oscillating between plain asteroid texture and 2k texture.Mercury is oscillating in light when I get near or far it.My ssc log is :
Mercury
"Mercury" "Sol"
{
Texture "Mercury.dds"
BumpMap "MercuryBump.png"
BumpHeight 2.5
Radius 2440
CustomOrbit "vsop87-mercury"
EllipticalOrbit {
Period 0.2408
SemiMajorAxis 0.3871
Eccentricity 0.2056
Inclination 7.0049
AscendingNode 48.33167
LongOfPericenter 77.456
MeanLongitude 252.251
}
RotationPeriod 1407.509405
Obliquity 7.01
EquatorAscendingNode 48.42
RotationOffset 291.20
Albedo 0.06
}
Amalthea
"Amalthea" "Sol/Jupiter"
{
Texture "asteroid.jpg"
BlendTexture true
Color [ 0.5 0.12 0.16 ]
Mesh "amalthea.3ds"
Radius 124
EllipticalOrbit
{
Epoch 2452583.763194445 # 2002 Nov 5 06:19UT (Galileo encounter)
Period 0.49817905
SemiMajorAxis 181994.98
Eccentricity 0.0046637841
Inclination 0.39217201
AscendingNode 224.4139186
ArgOfPericenter 293.4707817
MeanAnomaly 319.3794140
}
Obliquity 0.0
RotationOffset 72.1
Albedo 0.06
}
I?m using the texture "Amathia.dds" from the zip file Amalthea_dds.zip
Mercury
"Mercury" "Sol"
{
Texture "Mercury.dds"
BumpMap "MercuryBump.png"
BumpHeight 2.5
Radius 2440
CustomOrbit "vsop87-mercury"
EllipticalOrbit {
Period 0.2408
SemiMajorAxis 0.3871
Eccentricity 0.2056
Inclination 7.0049
AscendingNode 48.33167
LongOfPericenter 77.456
MeanLongitude 252.251
}
RotationPeriod 1407.509405
Obliquity 7.01
EquatorAscendingNode 48.42
RotationOffset 291.20
Albedo 0.06
}
Amalthea
"Amalthea" "Sol/Jupiter"
{
Texture "asteroid.jpg"
BlendTexture true
Color [ 0.5 0.12 0.16 ]
Mesh "amalthea.3ds"
Radius 124
EllipticalOrbit
{
Epoch 2452583.763194445 # 2002 Nov 5 06:19UT (Galileo encounter)
Period 0.49817905
SemiMajorAxis 181994.98
Eccentricity 0.0046637841
Inclination 0.39217201
AscendingNode 224.4139186
ArgOfPericenter 293.4707817
MeanAnomaly 319.3794140
}
Obliquity 0.0
RotationOffset 72.1
Albedo 0.06
}
I?m using the texture "Amathia.dds" from the zip file Amalthea_dds.zip