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Texture resolution not saved upon exit in 1.3.1pre6

Posted: 10.07.2003, 04:12
by fsgregs
Hi Chris:

I like the new features in 1.3.1pre6, but I operate the program in High Res mode (Hires). When the program opens, the res is set to Medium. I have to change it to high res using [Shift+R], which is OK. However, upon exit and relaunch, the program again resets to medium resolution and I have to set to high res again, etc. Would it be possible for the program to remember your last resolution setting? Please?? :)

Frank

Posted: 10.07.2003, 14:32
by chris
Yes, I'll modify Celestia to save the orbit mask, the texture resolution, and the OpenGL render path.

--Chris