Page 1 of 1

Satellite Bugs

Posted: 02.07.2003, 00:00
by billybob884
Ok, I found 2 bugs with satellites:

1) When you zoom to 0.000m, if you hold the "Home" buttom long enough you can zoom into the negatives.

2) You can't have a satelite orbit another satelite.

Posted: 02.07.2003, 00:23
by billybob884
Oh, and lets not forget about the overlaping problem

Re: Satellite Bugs

Posted: 02.07.2003, 00:37
by selden
billybob884 wrote:Ok, I found 2 bugs with satellites:

1) When you zoom to 0.000m, if you hold the "Home" buttom long enough you can zoom into the negatives.
What's wrong with that? :)
Although it doesn't seem to do it for me. Just how long did you hold down the 'Home' key?

2) You can't have a satelite orbit another satelite.

It works fine for me. I just quick cobbled something unrealistic to make Hubble go around the ISS. Turn up the timerate and it circles around the ISS just fine. Celestia doesn't draw the orbital paths, though. :( Is that what you mean?

Code: Select all

"Hubble-around-ISS" "Sol/Earth/ISS"
{
   Class "spacecraft"
   Mesh "hubble.3ds"
   Radius 0.007                  # 14 meters across


   EllipticalOrbit {
      Period          0.01
      SemiMajorAxis   0.1
      Eccentricity    0.0012082
      Inclination      28.4675
      AscendingNode    51.0100
      ArgOfPericenter  27.0378
      MeanAnomaly     333.0836
      Epoch           2452028.18381755
   }

   Albedo       0.10
}


System:
256MB 500MHz P3, WinXP Pro, SP1
128MB Nvidia GF4 Ti4200, Detonator 43.45, OpenGL 1.4.0
Celestia v1.3.1pre5

Posted: 03.07.2003, 04:33
by billybob884
i only held it for a few seconds