Satellite Bugs

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billybob884
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Joined: 16.08.2002
With us: 22 years 3 months
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Satellite Bugs

Post #1by billybob884 » 02.07.2003, 00:00

Ok, I found 2 bugs with satellites:

1) When you zoom to 0.000m, if you hold the "Home" buttom long enough you can zoom into the negatives.

2) You can't have a satelite orbit another satelite.
Mike M.

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Topic author
billybob884
Posts: 986
Joined: 16.08.2002
With us: 22 years 3 months
Location: USA, East Coast

Post #2by billybob884 » 02.07.2003, 00:23

Oh, and lets not forget about the overlaping problem
Mike M.



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selden
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Location: NY, USA

Re: Satellite Bugs

Post #3by selden » 02.07.2003, 00:37

billybob884 wrote:Ok, I found 2 bugs with satellites:

1) When you zoom to 0.000m, if you hold the "Home" buttom long enough you can zoom into the negatives.
What's wrong with that? :)
Although it doesn't seem to do it for me. Just how long did you hold down the 'Home' key?

2) You can't have a satelite orbit another satelite.

It works fine for me. I just quick cobbled something unrealistic to make Hubble go around the ISS. Turn up the timerate and it circles around the ISS just fine. Celestia doesn't draw the orbital paths, though. :( Is that what you mean?

Code: Select all

"Hubble-around-ISS" "Sol/Earth/ISS"
{
   Class "spacecraft"
   Mesh "hubble.3ds"
   Radius 0.007                  # 14 meters across


   EllipticalOrbit {
      Period          0.01
      SemiMajorAxis   0.1
      Eccentricity    0.0012082
      Inclination      28.4675
      AscendingNode    51.0100
      ArgOfPericenter  27.0378
      MeanAnomaly     333.0836
      Epoch           2452028.18381755
   }

   Albedo       0.10
}


System:
256MB 500MHz P3, WinXP Pro, SP1
128MB Nvidia GF4 Ti4200, Detonator 43.45, OpenGL 1.4.0
Celestia v1.3.1pre5
Selden

Topic author
billybob884
Posts: 986
Joined: 16.08.2002
With us: 22 years 3 months
Location: USA, East Coast

Post #4by billybob884 » 03.07.2003, 04:33

i only held it for a few seconds
Mike M.



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