Orbits problem

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Topic author
Harpeum
Posts: 17
Joined: 19.06.2003
With us: 21 years
Location: Maring? - Brasil

Orbits problem

Post #1by Harpeum » 23.06.2003, 04:37

Hello, please I like to know why the orbit line just pass behind the bodies. Sorry, my english is poor.

don
Posts: 1709
Joined: 12.07.2003
With us: 20 years 11 months
Location: Colorado, USA (7000 ft)

Post #2by don » 17.07.2003, 16:41

Howdy Celestia Team,

I just noticed this also, in ver 1.3.1.pre-6 and will elaborate...

* Render orbits is ON

* Camera position: Viewing an object (planet) that has orbiting bodies (moons, spacecraft, etc.)

* Viewpoint is where you would expect to see orbit lines drawn across the surface of the object you are viewing (planet, sun, etc.).

All you see is the orbiting object itself being drawn in front of (across the surface of) the planet. It's orbit line is not being drawn in front of the planet. The planet obscures (is drawn over) the orbit lines that are between the camera and the planet.

When Right-Click-Drag is used to change the perspective, the foreground orbit lines appear as soon as they are moved away from the planet.

Hope this helps to locate and fix it (smile)!.

-Don

abiogenesis
Posts: 104
Joined: 07.06.2002
With us: 22 years
Location: Redmond, WA

Post #3by abiogenesis » 17.07.2003, 16:52

Currently, orbits are drawn behind everything. It's not really a bug, per se, and I believe Chris has a solution in mind and plans to implement it for 1.3.2.

- a b i o g e n e s i s -

don
Posts: 1709
Joined: 12.07.2003
With us: 20 years 11 months
Location: Colorado, USA (7000 ft)

Post #4by don » 17.07.2003, 16:58

Thank you.


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