Major BUG Report - Conclusions and Fix...
Posted: 24.03.2002, 02:49
After much work the last few days, I have know confirmed, without
any doubt, that all the crashes I've been getting since 1.2.3 is because
of those darn .cms files. To make a very long story short, I have
removed all references to .cms files in the scc files. In doing so, I
made a bunch of asteroids .3ds files to use, at least temporarily, to
replace the .cms files (mainly asteroid.cms). There are actually 12
asteroids in a zip file at the following: (hope this works...)
http://www.vicware.com/space/DozenAsteroids.zip
The dozen asteroids are variations on a theme - they need there own
textures - they're very shardy.
If you're having this particular problem with Celestia, this is the
answer. I haven't had a crash since I made these changes.
Vic
any doubt, that all the crashes I've been getting since 1.2.3 is because
of those darn .cms files. To make a very long story short, I have
removed all references to .cms files in the scc files. In doing so, I
made a bunch of asteroids .3ds files to use, at least temporarily, to
replace the .cms files (mainly asteroid.cms). There are actually 12
asteroids in a zip file at the following: (hope this works...)
http://www.vicware.com/space/DozenAsteroids.zip
The dozen asteroids are variations on a theme - they need there own
textures - they're very shardy.
If you're having this particular problem with Celestia, this is the
answer. I haven't had a crash since I made these changes.
Vic