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Bug when i start celestia

Posted: 15.02.2003, 19:13
by Guest
when i start celestia 1.2.5, it work fine: i can see the satelit io (dds format)
but when i go to earth(dds files), i get a bug with the following message

"CELESTIA a caus? une d?faillance de page dans
le module ATIO9XXX.DLL ? 016f:691e6a19. "

My drivers are from ATI and named "catalyst 3.1"

Before i install this driver, i had catalyst 3.0 and it worked fine in the same configuration of celestia.

My system: athlon 900 Mhz, directx 9.0(celestia don't use it but ...),
and here some info on opengl

"Vendor: ATI Technologies Inc.
Renderer: Radeon 7500 DDR x86/MMX/3DNow!
Version: 1.3.3561 Win9x Release
Max simultaneous textures: 3
Max texture size: 2048
Supported Extensions:
GL_ARB_multitexture
GL_EXT_texture_env_add
GL_EXT_compiled_vertex_array
GL_S3_s3tc
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_mirrored_repeat
GL_ARB_transpose_matrix
GL_ARB_vertex_blend
GL_ARB_window_pos
GL_ATI_envmap_bumpmap
GL_ATI_map_object_buffer
GL_ATI_texture_env_combine3
GL_ATI_texture_mirror_once
GL_ATI_vertex_array_object
GL_ATI_vertex_streams
GL_ATIX_texture_env_combine3
GL_ATIX_texture_env_route
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_clip_volume_hint
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_multi_draw_arrays
GL_EXT_packed_pixels
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_stencil_wrap
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_vertex_array
GL_HP_occlusion_test
GL_KTX_buffer_region
GL_NV_texgen_reflection
GL_NV_blend_square
GL_NV_occlusion_query
GL_SGI_color_matrix
GL_SGI_texture_edge_clamp
GL_SGIS_texture_border_clamp
GL_SGIS_texture_lod
GL_SGIS_generate_mipmap
GL_SGIS_multitexture
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_EXT_extensions_string
WGL_EXT_swap_control"

Posted: 15.02.2003, 21:58
by The Clickman
Have similar problem here, with a Radeon 7200 DDR.
Can't use all dds maps for earth, just the main map (using for now NewEarth4k.dds), but this make Celestia failed when adding Night Texture or Clouds from the same source :-/
Using WinXP SP1 + DX9 too + ATI Catalyst 3.1 too (but have problem with 3.0 too)