(SVN 5213) Ring shadows projected on surface, but not clouds
Posted: 10.08.2012, 03:40
I noticed this when I was visiting Saturn, and I turned on my Ringed Earth addon and got the same, that the ring shadows projected on the planet show up on the planet's surface, but not on the clouds. Plus, the side of the rings that face away from the sun appear pure black.
Is this a bug, or graphics driver issue, or something else?
I'm using the pre-compiled 5213 executable from abramson (Thanks! ) with the new stars but no orbit fading.
System specs: HP HDX16-1375DX Notebook PC, Intel Core2 Duo CPU P7550 @ 2.26 / 2.27 GH, 4 gb DDR2 RAM, Windows 7 64 bit, NVIDIA GeForce GT 130M Graphics w/1024 Shared video memory, Graphics driver version 301.42.
For ease:
EDIT: Also, when a planet turns red during eclipses in systems with two or more stars, is it positively, absolutely ALWAYS graphics drivers/cards being out-dated?
Is this a bug, or graphics driver issue, or something else?
I'm using the pre-compiled 5213 executable from abramson (Thanks! ) with the new stars but no orbit fading.
System specs: HP HDX16-1375DX Notebook PC, Intel Core2 Duo CPU P7550 @ 2.26 / 2.27 GH, 4 gb DDR2 RAM, Windows 7 64 bit, NVIDIA GeForce GT 130M Graphics w/1024 Shared video memory, Graphics driver version 301.42.
For ease:
Code: Select all
Rings {
Inner 8822.50
Outer 15597.54
Texture "saturn-rings.png"
}
EDIT: Also, when a planet turns red during eclipses in systems with two or more stars, is it positively, absolutely ALWAYS graphics drivers/cards being out-dated?