Yet Celestia 1.6.0
Posted: 09.11.2009, 23:53
My solarsys.ssc is like this:
"Mercury" "Sol"
{
Texture "Mercury.7.08.ctx"
Radius 2440
CustomOrbit "vsop87-mercury"
# Overridden by CustomOrbit
# EllipticalOrbit {
# Period 0.2408
# SemiMajorAxis 0.3871
# Eccentricity 0.2056
# Inclination 7.0049
# AscendingNode 48.33167
# LongOfPericenter 77.456
# MeanLongitude 252.251
# }
BodyFrame { EquatorJ2000 {} }
CustomRotation "iau-mercury"
# Overridden by CustomRotation
# UniformRotation
# {
# Period 1407.509405
# Inclination 28.55
# AscendingNode 11.01
# MeridianAngle 329.548
# }
Albedo 0.06
}
AltSurface "limit of knowledge" "Sol/Mercury"
{
Texture "mercury_messenger.*"
OverlayTexture "mercury-lok-mask.png"
}
But Mercury,in the normal texture,is a bland sphere and in limit of knowledge,I have some features named but "invisible".
If I change the normal texture for mercury.*,the result is the same.What?s wrong?
"Mercury" "Sol"
{
Texture "Mercury.7.08.ctx"
Radius 2440
CustomOrbit "vsop87-mercury"
# Overridden by CustomOrbit
# EllipticalOrbit {
# Period 0.2408
# SemiMajorAxis 0.3871
# Eccentricity 0.2056
# Inclination 7.0049
# AscendingNode 48.33167
# LongOfPericenter 77.456
# MeanLongitude 252.251
# }
BodyFrame { EquatorJ2000 {} }
CustomRotation "iau-mercury"
# Overridden by CustomRotation
# UniformRotation
# {
# Period 1407.509405
# Inclination 28.55
# AscendingNode 11.01
# MeridianAngle 329.548
# }
Albedo 0.06
}
AltSurface "limit of knowledge" "Sol/Mercury"
{
Texture "mercury_messenger.*"
OverlayTexture "mercury-lok-mask.png"
}
But Mercury,in the normal texture,is a bland sphere and in limit of knowledge,I have some features named but "invisible".
If I change the normal texture for mercury.*,the result is the same.What?s wrong?