Atmosphere & Oblateness bug
Posted: 24.12.2002, 20:15
I playing around with various for jupiter in solarsys.ssc and found a bug in atmosphere renedering (i assume it is a 2d effect)
well apparently the atmospher is always circular no mater how oblate the planet is
i've seen this problem in the windows versions 1.2.4 and 1.2.5p7
this probly isn't a problem for most planets and is not very visible unless exajurated
here is a pic (from v1.2.5p7)
here is the section from the ssc file
my machine:
amd athlon 1400 t-bird 266ddr fsb
abit KG7-RAID MB
512mb pc2100 ddr mem
windows 98se
nivida geforce256 ddr with 32mb (Asus AGPv6800 deluxe)
p.s good work on 1.2.5
well apparently the atmospher is always circular no mater how oblate the planet is
i've seen this problem in the windows versions 1.2.4 and 1.2.5p7
this probly isn't a problem for most planets and is not very visible unless exajurated
here is a pic (from v1.2.5p7)
here is the section from the ssc file
Code: Select all
"Jupiter" "Sol"
{
Texture "jupiter.jpg"
HazeColor [ 0.99 0.99 0.99 ]
HazeDensity 2.0
Atmosphere {
Height 3000
Lower [ 0.8 0.6 0.6 ]
Upper [ 0.7 0.3 0.3 ]
Sky [ 0.83 0.75 0.65 ]
}
Radius 71398
Oblateness 0.66
CustomOrbit "vsop87-jupiter"
EllipticalOrbit
{
Period 11.8622
SemiMajorAxis 5.2034
Eccentricity 0.0484
Inclination 1.3053
AscendingNode 100.556
LongOfPericenter 14.7539
MeanLongitude 34.404
}
RotationPeriod 9.92425
Obliquity 1.82246
EquatorAscendingNode -1.87785 # -22.203
Albedo 0.51
}
my machine:
amd athlon 1400 t-bird 266ddr fsb
abit KG7-RAID MB
512mb pc2100 ddr mem
windows 98se
nivida geforce256 ddr with 32mb (Asus AGPv6800 deluxe)
p.s good work on 1.2.5