More on the bleeding color bug (Linux, Matrox G400)
Posted: 12.03.2002, 22:37
Hi, Chris! I didn't have the time to express myself on the latest Celestia for Linux installment, so here I go:
OOOOH! That Earth view *IS* breathtaking!
Compliments aside, I thought you'd like to know the current status of my personal favorite bug: the background color bleeding on 3ds objects... Now, with an interesting twist: Amalthea is semitransparent! As usual, there is a report on my web site (which needs some content changes now that Celestia 1.2.2 is out!): http://bruckner.homelinux.net/celestia_bugs.html.
You can count on me for any testing/recompiling, if you have the time (I am somewhat squeezed right now, so my response might delay a day or so).
BTW: How did the interview at NVidia go?
Best regards!
Bruckner
OOOOH! That Earth view *IS* breathtaking!
Compliments aside, I thought you'd like to know the current status of my personal favorite bug: the background color bleeding on 3ds objects... Now, with an interesting twist: Amalthea is semitransparent! As usual, there is a report on my web site (which needs some content changes now that Celestia 1.2.2 is out!): http://bruckner.homelinux.net/celestia_bugs.html.
You can count on me for any testing/recompiling, if you have the time (I am somewhat squeezed right now, so my response might delay a day or so).
BTW: How did the interview at NVidia go?
Best regards!
Bruckner