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Saturn & Uranus Crashes

Posted: 10.12.2002, 00:12
by p0petmaster
Hi there!

I recently compiled celestia in a Pentium IV 1.6 ghz with 256mb DDR and a nvidia TNT2 riva m64 of 32 mb.

I'm using Debian 3.0 Woody and it works fine.

Well always is fine except for Saturn and Uranus because when the machine tries to render them, it craches.

Ups! I was forgetting, Celestia crashes to when pressing '?' in a spanish keyboard.

Out of this bugs, Celestia works fine in my PC!

Good Work Chris!
:wink: [/i]

Saturn & Uranus Crashes

Posted: 10.12.2002, 00:58
by chris
p0petmaster wrote:Hi there!

I recently compiled celestia in a Pentium IV 1.6 ghz with 256mb DDR and a nvidia TNT2 riva m64 of 32 mb.

I'm using Debian 3.0 Woody and it works fine.

Well always is fine except for Saturn and Uranus because when the machine tries to render them, it craches.

Ups! I was forgetting, Celestia crashes to when pressing '?' in a spanish keyboard.

Out of this bugs, Celestia works fine in my PC!

Good Work Chris!
:wink: [/i]

This is a bug with how Celestia loads OpenGL extensions; it's been fixed recently, but 1.2.4 still has the problem. A temporary workaround is to edit src/celengine/render.cpp and add this line:

nSimultaneousTextures = 1;

at the very end of Renderer::init()

--Chris