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crash with catalyst 2.5

Posted: 09.12.2002, 23:55
by Guest
the last driver of ati: ati catalyst 2.5 crash seem to work fine (for exemple with the game half life) but when i trie to run celestia my computer crash.

Before, with ati catalyst 2.4 celestia worked fine.

My computer: Athlon 950 Mhz
My video card: ATI radeon 7500

i run glinfo on my computer. Here the results

Driver info
Driver version 4.13.10.3446
Vendor ATI Technologies Inc.
Renderer Radeon 7500 DDR x86/MMX/3DNow!
OpenGL version 1.3.3446 Win9x Release

Extension lists
Extensions GL_ARB_multitexture
GL_EXT_texture_env_add
GL_EXT_compiled_vertex_array
GL_S3_s3tc
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_mirrored_repeat
GL_ARB_transpose_matrix
GL_ARB_vertex_blend
GL_ARB_window_pos
GL_ATI_envmap_bumpmap
GL_ATI_map_object_buffer
GL_ATI_texture_env_combine3
GL_ATI_texture_mirror_once
GL_ATI_vertex_array_object
GL_ATI_vertex_streams
GL_ATIX_texture_env_combine3
GL_ATIX_texture_env_route
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_clip_volume_hint
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_multi_draw_arrays
GL_EXT_packed_pixels
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_stencil_wrap
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_vertex_array
GL_HP_occlusion_test
GL_KTX_buffer_region
GL_NV_texgen_reflection
GL_NV_blend_square
GL_SGI_texture_edge_clamp
GL_SGIS_texture_border_clamp
GL_SGIS_texture_lod
GL_SGIS_generate_mipmap
GL_SGIS_multitexture
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_EXT_extensions_string
WGL_EXT_swap_control

WGL extensions WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_render_texture
WGL_EXT_extensions_string
WGL_EXT_swap_control

Implementation specifics
Various limitations Max. texture size 2048 x 2048
Max. number of light sources 8
Max. number of clipping planes 6
Max. pixel map table size 65536
Max. display list nesting level 64
Max. evaluator order 30
Point size range 0,500 to 64,000
Point size granularity 0,125
Line width range 0,500 to 10,000
Line width granularity 0,125

Maximum stack depths Modelview matrix stack 32
Projection matrix stack 10
Texture matrix stack 10
Name stack 128
Attribute stack 16

Framebuffer properties Sub-pixel precision bits 4
Max. viewport size 2048 x 2048
Number of auxiliary buffers 0


Extension specifics
Multitexture Texture units 3

Texture compression Supported formats DXT1 RGB DXT1 RGBA DXT3 RGBA DXT5 RGBA

Cubic env. mapping Max. cube map texture size 2048

Anisotropic filtering Max. anisotropy 16

3D texturing Max. 3D texture size 512 x 512 x 512

DrawRangeElements Max. recommended index count 65535
Max. recommended vertex count 2147483647

Vertex blend Max. vertex units 4

ATI_vertex_streams Max. vertex streams 2

ATI_envmap_bumpmap Bump texture units 2