I'm not sure if this was reported before but when star style is in scaled discs mode, planets and moons viewed from a distance look way to big when the texture is replaced by a white circle. Here is a few pics.
cartrite
Scaled disc star style problem?
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Topic authorcartrite
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Scaled disc star style problem?
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Re: Scaled disc star style problem?
Yes, confirm this behavior (and the stars losses their atmospheres)
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Massimo
Massimo
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Re: Scaled disc star style problem?
This behavior in scaled discs mode is intentional. The size of the discs is based on the apparent magnitude of the planets. As seen from Earth, the Moon, Venus, and Jupiter can be much brighter than stars, so their discs are quite large. As the apparent size of the planet increases, the glare disc fades out to show the planet rendered as a textured sphere. This transition could be adjusted so that the planet is shown as a sphere when it's only a 3-4 pixels in size. There's a tradeoff, however: the planet would appear inappropriately dark relative to the stars.
--Chris
--Chris
Re: Scaled disc star style problem?
Ok, no problem. Just curious: and what about to completely remove this option from code? Is it hold because low expensive in terms of computations and light in instructions?
Never at rest.
Massimo
Massimo