Saturn Loading lags and error message
Posted: 16.07.2009, 16:54
Note : I haven't upgrade the textures to a high resolution , i use the default 1.60 textures , i only have Earth in high resolution
I experience very big loading lags when i go to Saturn.The program freezes for almost a minute loading textures of moons that are not visible or are dots
I rotate around the planet and the program freezes again so i quit celestia using the task manager because i loose my patience waiting.
This happens only when i go to saturn and i had it since the 1.5 version but i didn't post it
I know saturn has many moons but why loading textures of bodies that their disk is not visible or they are out of camera's field ?
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Also a minor bug that i mentioned on the 1.6.0 RC3 version which you can find here viewtopic.php?f=2&t=13885 (the 11th post) still exists in the final version.Here it is
When executing the "Show Redshifts of Galaxies" scenario the following message appears
Fatal Error
Timeout : Script hasn't returned control to Celestia ( forgot to call wait ()? )
the answer was that the 1.60 RC3 was compiled with Optimization turned off but is this the case for the final version too ?
I experience very big loading lags when i go to Saturn.The program freezes for almost a minute loading textures of moons that are not visible or are dots
I rotate around the planet and the program freezes again so i quit celestia using the task manager because i loose my patience waiting.
This happens only when i go to saturn and i had it since the 1.5 version but i didn't post it
I know saturn has many moons but why loading textures of bodies that their disk is not visible or they are out of camera's field ?
-----------------------------------------------------------------
Also a minor bug that i mentioned on the 1.6.0 RC3 version which you can find here viewtopic.php?f=2&t=13885 (the 11th post) still exists in the final version.Here it is
When executing the "Show Redshifts of Galaxies" scenario the following message appears
Fatal Error
Timeout : Script hasn't returned control to Celestia ( forgot to call wait ()? )
the answer was that the 1.60 RC3 was compiled with Optimization turned off but is this the case for the final version too ?