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[On Hold] Again, not really a bug but...

Posted: 04.04.2009, 18:32
by ElChristou
I wanted to upgrade the default asteroid texture by a dds of mine but I get a lil' problem:

Image-2.jpg

The model show some transparency effect...
I guess it's related to the use of a cms model as default. Also if one want to add a normal map for a better default rendering seems it's not possible.
So to fix these issues, could the default cms model be upgraded to a cmod model (with tangents etc...)?

Re: Again, not really a bug but...

Posted: 06.04.2009, 14:31
by ElChristou
bump? :oops:

Re: Again, not really a bug but...

Posted: 06.04.2009, 15:28
by chris
I think that your proposed solution is a good one: upgrade the default cms model to a cmod with tangents and also some more detail. I will check the cms loading code to see what might be causing this transparency effect. It looks to me that z-buffering is being disabled for some reason.

--Chris

Re: Again, not really a bug but...

Posted: 06.04.2009, 15:33
by ElChristou
Do you need a feature request @ sourceforge?

Re: Again, not really a bug but...

Posted: 06.04.2009, 16:03
by chris
ElChristou wrote:Do you need a feature request @ sourceforge?

Yes, that would be great!

--Chris

Re: [On Hold] Again, not really a bug but...

Posted: 06.04.2009, 16:32
by ElChristou
Done.