Large rings are not rendered when far away
Posted: 24.11.2002, 21:12
In Celestia 1.2.5pre7, if one has a very large ring system around an object, the rings are not rendered when one is far enough away for the central object not to be rendered.
Please consider the outer diameter of the ring, if any, when deciding whether to render an object.
This would make it possible to define ring systems around stars by defining a fake planet (inside the star) with an extensive ring system.
Of course, one could also create such a ring system by defining a gazillion asteroids with varying albedos, but that'd be a bit much
Alternatively, being able to directly define rings around stars would be good, too.
Please consider the outer diameter of the ring, if any, when deciding whether to render an object.
This would make it possible to define ring systems around stars by defining a fake planet (inside the star) with an extensive ring system.
Of course, one could also create such a ring system by defining a gazillion asteroids with varying albedos, but that'd be a bit much
Alternatively, being able to directly define rings around stars would be good, too.