Celestia 1.5.1 bug?
Posted: 04.12.2008, 23:52
Hi!
I just found out that the last time I logged in was back in 2005!! Thanks for keeping me here
And thank, You for a brilliant piece of software! All this time I've had no problems going thru different versions, using different textures, models, etc.
I'll guess that's why I haven't used the forum, sorry
But now, after getting a new GPU something is odd.
I'm running Celestia v1.5.1 on a XP2400+ (old, I know..) with the ASUS AH3650 SILENT-512MByte (ATI GPU), and 2x1GB of dual channel main memory on Windows XP SP3. All on a AsRock K7NF2-RAID motherboard. (I don't use the RAID function).
And the OpenGL Driver:
----------------------------
Vendor: ATI Technologies Inc.
Renderer: ATI Radeon HD 3600 Series
Version: 2.1.7976 Release
GLSL version: 1.20
Max simultaneous textures: 8
Max texture size: 8192
Max cube map size: 8192
Point size range: 1.000000 - 63.000000
My old Graphics (ATI R9800Pro) ran everything well with version 1.4.1 on the very same machine, and had half(literally) the starttime; no problems.
After updating to 1.5.1 I get the following:
- It definitely starts slower. I suspect a driver problem could be the problem here?
- The Earth (a ~20MB model) looks ok to begin with:
Until I rotate the image. Then I get this:
Moon looks good though:
I should say that when moving around those four colors ONLY show up on the earth. (ALSO with the standard textures!)
Really looks weird with this W(hite)M(agenta)B(lue)C(yan) color scheme
Driver problem or Celestia??
--
BUT, besides the startup time and the Earth problem all is fine and running smoother and much faster (Yes, even with that old CPU) with the AH3650
Even flying through this is totally smooth in 1600x1200:
Claus, Denmark.
I just found out that the last time I logged in was back in 2005!! Thanks for keeping me here
And thank, You for a brilliant piece of software! All this time I've had no problems going thru different versions, using different textures, models, etc.
I'll guess that's why I haven't used the forum, sorry
But now, after getting a new GPU something is odd.
I'm running Celestia v1.5.1 on a XP2400+ (old, I know..) with the ASUS AH3650 SILENT-512MByte (ATI GPU), and 2x1GB of dual channel main memory on Windows XP SP3. All on a AsRock K7NF2-RAID motherboard. (I don't use the RAID function).
And the OpenGL Driver:
----------------------------
Vendor: ATI Technologies Inc.
Renderer: ATI Radeon HD 3600 Series
Version: 2.1.7976 Release
GLSL version: 1.20
Max simultaneous textures: 8
Max texture size: 8192
Max cube map size: 8192
Point size range: 1.000000 - 63.000000
My old Graphics (ATI R9800Pro) ran everything well with version 1.4.1 on the very same machine, and had half(literally) the starttime; no problems.
After updating to 1.5.1 I get the following:
- It definitely starts slower. I suspect a driver problem could be the problem here?
- The Earth (a ~20MB model) looks ok to begin with:
Until I rotate the image. Then I get this:
Moon looks good though:
I should say that when moving around those four colors ONLY show up on the earth. (ALSO with the standard textures!)
Really looks weird with this W(hite)M(agenta)B(lue)C(yan) color scheme
Driver problem or Celestia??
--
BUT, besides the startup time and the Earth problem all is fine and running smoother and much faster (Yes, even with that old CPU) with the AH3650
Even flying through this is totally smooth in 1600x1200:
Claus, Denmark.