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bug---
Posted: 06.06.2008, 11:11
by zhar2
This funny thing seems to happen with some textures:
![Image](http://img515.imageshack.us/img515/2774/bugjp3.th.jpg)
in this case the texture is to the power of two (4098x2048), its a jpg but its also happening with png's.
what could it be?
Re: bug---
Posted: 06.06.2008, 11:57
by selden
Those kinds of defects usually are caused by buggy graphics drivers.
You should download and install the current drivers from the Web site of the manufacturer of your graphics hardware. If you're using Windows, do not forget to uninstall the old drivers and reboot before installing the new ones.
Re: bug---
Posted: 06.06.2008, 13:35
by zhar2
Well its not all textures, just a few.
plus im using the latest driver, just a few week old.
Re: bug---
Posted: 06.06.2008, 13:42
by BobHegwood
For what it's worth here, I have also seen this behavior while in the OpenGL 2.0 mode. Do you get this behavior in the other render modes? Use CTRL-V to cycle through them. On my machine, for whatever reason, I see this exact same pattern only for Mars clouds. If I switch to any other render mode, however, the clouds look fine. I also have the very latest Nvidia drivers for my machine.
Thanks, Bob
Re: bug---
Posted: 06.06.2008, 13:45
by zhar2
Nope ive tested before posting through all the rendering modes and its the same.
Re: bug---
Posted: 06.06.2008, 13:50
by BobHegwood
zhar2 wrote:Nope ive tested before posting through all the rendering modes and its the same.
Well, in that case, I'd have to say that it's a problem with the texture file itself then. Good luck!
![Wink :wink:](./images/smilies/icon_wink.gif)
Re: bug---
Posted: 06.06.2008, 13:56
by ANDREA
zhar2 wrote:in this case the texture is to the power of two (4098x2048), its a jpg but its also happening with png's.
what could it be?
If you was meaning
4096 x 2048 it's OK, but if it's really
4098 x2048, this could be the reason of your problem.
Will you check it?
Bye
Andrea
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Re: bug---
Posted: 06.06.2008, 14:28
by zhar2
What a time waster i am, god ANDREA you where right i mixed up the last two digits (6,8) when making the texture:
now my preliminary (work in progress) vulcan works:
![Image](http://img370.imageshack.us/img370/9753/vulcan2ycc3.th.png)
No specular map yet (im having throuble making them)
Thank you everyone
Re: bug---
Posted: 06.06.2008, 15:50
by ANDREA
zhar2 wrote:What a time waster i am, god ANDREA you where right i mixed up the last two digits (6,8) when making the texture:
Thank you everyone
You are welcome, I'm happy this helped to solve your problem!
BTW, your texture looks very nice.
Bye
Andrea
![Very Happy :D](./images/smilies/icon_biggrin.gif)
2
Posted: 05.10.2008, 09:35
by herryjohn
do somebody can work it??