Hi there,
We just got a new Mac Pro (Leopard, 2 2.8 ghz quad cores, 6 gb of memory, hd2600 video card) and the drivers are all updated.
In Celestia I keep seeing what seems to be "tearing" when, for example, I zoom in on the Moon. It's fast and it doesn't seem to linger, but it's definitely there.
I wanted to find out if anyone else has seen this issue before calling it a bug and posting it on the tracker.
Thanks,
Mark
Any Mac users experiencing "tearing" of textures
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Topic authorMark_Cartagine
- Posts: 5
- Joined: 09.12.2007
- With us: 16 years 11 months
Mark,
A video problem called "tearing" is caused when on-screen image updates are not synchronized to the screen refresh rate. e.g. when an image changes when the video retrace is halfway down the screen. The upper portion of the screen shows part of the older (smaller when zooming) image
while the lower portion of the screen shows part of the newer (larger when zooming) image.
Is this the kind of thing you're seeing?
The fix for this is usually a "vertical sync" setting in the computer's video graphics driver. On my Windows system with an Nvidia graphics card, it's an option in Nvidia's 3D Graphics Global Settings menu. I don't know where it'd be under MacOS.
A video problem called "tearing" is caused when on-screen image updates are not synchronized to the screen refresh rate. e.g. when an image changes when the video retrace is halfway down the screen. The upper portion of the screen shows part of the older (smaller when zooming) image
while the lower portion of the screen shows part of the newer (larger when zooming) image.
Is this the kind of thing you're seeing?
The fix for this is usually a "vertical sync" setting in the computer's video graphics driver. On my Windows system with an Nvidia graphics card, it's an option in Nvidia's 3D Graphics Global Settings menu. I don't know where it'd be under MacOS.
Selden
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Topic authorMark_Cartagine
- Posts: 5
- Joined: 09.12.2007
- With us: 16 years 11 months