selden wrote:Bob,
I would expect that you'd only need to update your Intel graphics drivers if you are in fact using the Intel graphics chipset for a display. In principle, you could hook up multiple displays to your system, since you have both Intel and Nvidia graphics controllers.
However, my understanding is that it's best to change settings in
I checked the drivers as you outlined, Selden. I have ONLY the Nvidia
properties under the hardware display drivers you mentioned.
Curiouser and Curiouser... I have also noticed that under OpenGL 2.0
I get NO specularity whatsoever. What happens is that the entire
planet or object becomes brightened over its ENTIRE surface. Via
the OpenGL vertex path, the brightness goes away, but the
specularity issues return. On Mars, for example, the area just to
the south-east of the large four volcanoes gets extremely bright.
If I turn on the OpenGL 2.0 path, the whole planet gets bright, but
there are no specularity issues. Damn... Makes me wish for a nice
Gateway PC with NO graphics capabilities. <grin> I'll post some
more shots as I can get the system rebuilt. I have started from
scratch so that I can examine EVERY texture and add-on prior
to installation.
Boy, I'm sure glad that I have the time for this stuff now.
Thanks - as always - for all your help. If I find an answer, rest
assured that I'll share it with the forum. I just can't believe that
I am the ONLY one having these problems though. Anyone else
have an HP m9047c with Nvidia and Vista? Never mind... No one in
their right mind would have Vista...