FixedRotation vs ScriptedRotation orientation problem
Posted: 07.07.2007, 22:26
I don't know if this is a bug or not.
When one specifies
FixedRotation {} (with no arguments)
one of the object's axes points in the opposite direction from the direction that axis points when one specifies
ScriptedRotation {...} (specifying Module and Function)
which returns a quaternion of [1,0,0,0]
Is this to be expected?
An Addon to demonstrate this is available at
http://www.lepp.cornell.edu/~seb/celest ... ripted.zip (200KB)
When one specifies
FixedRotation {} (with no arguments)
one of the object's axes points in the opposite direction from the direction that axis points when one specifies
ScriptedRotation {...} (specifying Module and Function)
which returns a quaternion of [1,0,0,0]
Is this to be expected?
An Addon to demonstrate this is available at
http://www.lepp.cornell.edu/~seb/celest ... ripted.zip (200KB)