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New texture loading bug

Posted: 18.05.2007, 02:55
by Cham
I've identified a new issue with texture rendering. It's occuring since less than a week with my builds from CVS. Each time I restart Celestia, the Earth is having some textures problems as shown below. The problem seems to go away if I move a bit around Earth, so it's not a permanent problem under a single session. The shape of the "wrong patch" is variable with each launch and appears to be correlated with Earth's rotation relative to the date and time.

I'm also experiencing a similar problem with Jupiter, which is showing some patches full of stars, the first time I see the planet after each Celestia restart. As soon as I move around, the problem disappears. This problem seems to be related to the texture loading.

I'm using a 4k PNG texture for the Earth and a 4k DDS texture for Jupiter. Both are using a cloud layer. I can't tell if this is related to the problem.

Anyone able to confirm this ?

Image

Image

Image

Posted: 18.05.2007, 03:03
by Cham
Here's what I get if I restart Celestia without the cloud layer enabled :

Image

Posted: 18.05.2007, 03:14
by Cham
I just tested the problem with other rendering paths. It doesn't happens under the old standard OpenGL path. The bug only occurs when I use the OGL2 path. It's occuring even without the cloud layer activated. Like I said in my first post above, the problem disappears as soon as I move a bit around the planet (Earth or Jupiter).

Posted: 18.05.2007, 03:20
by tech2000
Image
Cham:

Excuse my bad sence of humor... but it looks like earth just smiles at you. :wink:

Bye, Anders.

Posted: 18.05.2007, 03:42
by Johaen
tech2000 wrote:Image
Cham:

Excuse my bad sence of humor... but it looks like earth just smiles at you. :wink:

Bye, Anders.


ftw!
lol.

Posted: 18.05.2007, 12:04
by Darkmiss
Johaen wrote:ftw!


American slang for somthing ?

Posted: 18.05.2007, 12:30
by tech2000
Darkmiss wrote:
Johaen wrote:ftw!

American slang for somthing ?


F**k The World

Regards, Anders

Posted: 18.05.2007, 12:53
by dirkpitt
:lol: :lol: :lol:

Posted: 18.05.2007, 13:09
by ElChristou
tech2000 wrote:Excuse my bad sence of humor... but it looks like earth just smiles at you.


:lol:

Posted: 18.05.2007, 14:07
by Johaen
tech2000 wrote:
Darkmiss wrote:
Johaen wrote:ftw!

American slang for somthing ?

F**k The World

Regards, Anders


ftw = For the win. lol.
http://en.wikipedia.org/wiki/List_of_Internet_slang_phrases#F

Posted: 18.05.2007, 15:16
by dirkpitt
Laughing aside, I can't duplicate this issue (with, or without virtual textures, DDS, PNG etc). Actually, to me it looks more like a geometry clipping or depth-related problem because you can see through Jupiter.

Mobility Radeon 9700, 64MB

Posted: 21.05.2007, 15:00
by Darkmiss
Johaen wrote:
tech2000 wrote:
Darkmiss wrote:
Johaen wrote:ftw!

American slang for somthing ?

F**k The World

Regards, Anders

ftw = For the win. lol.
http://en.wikipedia.org/wiki/List_of_Internet_slang_phrases#F


For the win! huh... okay, and thats further American slang for somthing?
That picture is for the win... hmm! still don't get it :roll:

Posted: 21.05.2007, 15:59
by Johaen
Darkmiss wrote:For the win! huh... okay, and thats further American slang for somthing?
That picture is for the win... hmm! still don't get it :roll:


It means it's good. It's awesome. It wins.

It's more internet slang than american slang. You normally wouldn't speak it unless you're actually making a joke about internet slang.

Posted: 21.05.2007, 16:54
by Cham
Guys, thus is all OFF TOPIC ! Stay on the topic please !

Posted: 24.05.2007, 03:37
by dirkpitt
Ok, from what I've heard from Cham directly, this is related to the use of VBO on planets. VBO is disabled by default for planets, but I was enabling it for some of my recent unofficial builds and it seems to behave badly on Cham's graphic card (x800?) It's not certain yet whether this is a graphic driver bug or not, but I won't be reenabling the planet VBO feature anytime soon.