Red Earth,again
Posted: 21.10.2006, 15:03
It came from nowwhere and now Red Earth is back:
http://img263.imageshack.us/my.php?imag ... rthlh3.jpg
It is related to Open GL 2.0 and cloud shadows.It appears in cartrite??s Celestia 1.5.0 pre1 installment.
Again,my solarsys.ssc:
"Earth" "Sol"
{
Texture "NA-SS_16kDDS.dds"
NightTexture "EarthNight16K.dds"
SpecularTexture "earthspec.*"
Color [ 0.85 0.85 1.0 ]
SpecularColor [ 0.5 0.5 0.55 ]
SpecularPower 75.0
HazeColor [ 1 1 1 ]
HazeDensity 0.3
Radius 6378.140 # equatorial
# Oblateness 0.0034
NormalMap "8kEarthNormal.*"
# BumpMap "earthbump.*"
# BumpHeight 4.5
Atmosphere {
Height 60
Lower [ 0.43 0.52 0.65 ]
Upper [ 0.26 0.47 0.84 ]
Sky [ 0.40 0.6 1.0 ]
Sunset [ 1.0 0.6 0.2 ]
# Sunset [ 0.3 1.0 0.5 ]
Mie 0.001
MieAsymmetry -0.15
Rayleigh [0.001 0.0025 0.006]
Absorption [0 0 0]
MieScaleHeight 12
CloudHeight 12
CloudSpeed 0
CloudMap "clouds-121303-8k.dds"
}
CustomOrbit "vsop87-earth"
EllipticalOrbit {
Period 1.0000
SemiMajorAxis 1.0000
Eccentricity 0.0167
Inclination 0.0001
AscendingNode 348.739
LongOfPericenter 102.947
MeanLongitude 100.464
}
RotationPeriod 23.9344694 # 23.93419
Obliquity -23.45
RotationOffset 280.5 # offset at default epoch J2000
Albedo 0.30
}
AltSurface "CloudShadows" "Sol/Earth"
{
Texture "NA-SS_16kDDS.dds"
OverlayTexture "8k-CloudShadowMap.dds"
NightTexture "earthnight.*"
SpecularTexture "earthspec.*"
Color [0.85 0.85 1.0]
SpecularColor [0.5 0.5 0.55]
SpecularPower 25.0
HazeColor [1 1 1]
HazeDensity 0.36
Radius 6378.140 # equatorial
#Oblatness 0.0034
NormalMap "EarthNormal.dds"
}
http://img263.imageshack.us/my.php?imag ... rthlh3.jpg
It is related to Open GL 2.0 and cloud shadows.It appears in cartrite??s Celestia 1.5.0 pre1 installment.
Again,my solarsys.ssc:
"Earth" "Sol"
{
Texture "NA-SS_16kDDS.dds"
NightTexture "EarthNight16K.dds"
SpecularTexture "earthspec.*"
Color [ 0.85 0.85 1.0 ]
SpecularColor [ 0.5 0.5 0.55 ]
SpecularPower 75.0
HazeColor [ 1 1 1 ]
HazeDensity 0.3
Radius 6378.140 # equatorial
# Oblateness 0.0034
NormalMap "8kEarthNormal.*"
# BumpMap "earthbump.*"
# BumpHeight 4.5
Atmosphere {
Height 60
Lower [ 0.43 0.52 0.65 ]
Upper [ 0.26 0.47 0.84 ]
Sky [ 0.40 0.6 1.0 ]
Sunset [ 1.0 0.6 0.2 ]
# Sunset [ 0.3 1.0 0.5 ]
Mie 0.001
MieAsymmetry -0.15
Rayleigh [0.001 0.0025 0.006]
Absorption [0 0 0]
MieScaleHeight 12
CloudHeight 12
CloudSpeed 0
CloudMap "clouds-121303-8k.dds"
}
CustomOrbit "vsop87-earth"
EllipticalOrbit {
Period 1.0000
SemiMajorAxis 1.0000
Eccentricity 0.0167
Inclination 0.0001
AscendingNode 348.739
LongOfPericenter 102.947
MeanLongitude 100.464
}
RotationPeriod 23.9344694 # 23.93419
Obliquity -23.45
RotationOffset 280.5 # offset at default epoch J2000
Albedo 0.30
}
AltSurface "CloudShadows" "Sol/Earth"
{
Texture "NA-SS_16kDDS.dds"
OverlayTexture "8k-CloudShadowMap.dds"
NightTexture "earthnight.*"
SpecularTexture "earthspec.*"
Color [0.85 0.85 1.0]
SpecularColor [0.5 0.5 0.55]
SpecularPower 25.0
HazeColor [1 1 1]
HazeDensity 0.36
Radius 6378.140 # equatorial
#Oblatness 0.0034
NormalMap "EarthNormal.dds"
}