The FAQ is out-of-date...OpenGL 1.1 was designed over 11 years ago.
This tells me that you have not read the FAQ.
This tells me that you have not read the FAQ.
DT wrote:This tells me that you have not read the FAQ.
You're advising people to use Win XP's built-in version of OpenGL to test their hardware. That may have been acceptable in 2001/2002, but certainly not now.
That aspect is out-of-date.
The problem is that vendor graphics drivers are buggy very often. Microsoft's drivers are slow and don't offer all the eye-candy, but they are quite stable and bug-free. If Celestia is working without problems without hardware acceleration, then the problem is most probably with the graphic card or its drivers (and not Celestia's or some installed add-on's fault).