Celestia v1.3.2 & CVS: asteroid atmosphere crashes

Report bugs, bug fixes and workarounds here.
Avatar
Topic author
selden
Developer
Posts: 10190
Joined: 04.09.2002
With us: 21 years 9 months
Location: NY, USA

Celestia v1.3.2 & CVS: asteroid atmosphere crashes

Post #1by selden » 18.10.2004, 22:16

Problem:

Under many circumstances, defining an Atmosphere around an irregular object causes Celestia to crash.

In particular, GoTo the SSC object below with Atmosphere enabled crashes Celestia:

Code: Select all

"Atest" "Sol/Jupiter"
{
   Class "asteroid"
   Mesh "amalthea.cmod"

   Texture "asteroid.jpg"
   Radius 1.0

   Atmosphere {
      Height 4.5
      Lower [ 0.4 0.5 1 ]
      Upper [ 0.2 0.4 1 ]
   }
   EllipticalOrbit
   {
      Period           895.8633
      SemiMajorAxis   27457948.02393436
   }
}


System:
512MB 2.4GHz P4; Win XP Pro, SP2
128MB FX 5200; Forceware v61.76
Celestia v1.3.2 final & built from CVS on 8 Oct.
Selden

DaveMc
Posts: 79
Joined: 09.08.2003
With us: 20 years 10 months
Location: Woodinville, WA, USA

Post #2by DaveMc » 20.10.2004, 19:25

Selden,

Using your test code seems to work OK for me on my system at work. The atmospheres do look pretty whacked, kind of like a comet tail, but Celestia doesn't crash. Here's a screen shot:

Image

Dave
-----------------------------------
System:
1.0GB 2.4GHz P4; Win 2K, SP4
128MB FX 5900
Celestia v1.3.2 final

Avatar
Topic author
selden
Developer
Posts: 10190
Joined: 04.09.2002
With us: 21 years 9 months
Location: NY, USA

Post #3by selden » 20.10.2004, 20:12

Dave,

The "atmosphere" is supposed to look like a comet tail :) I copied its parameters from Medusa's cometary collision Addon.

Quite a few people are reporting crashes with it.
Others aren't.

It's starting to look like a driver bug, since it crashes on my FX5200 but works on your 5900. What version of the drivers are you using?
Selden

symaski62
Posts: 609
Joined: 01.05.2004
Age: 41
With us: 20 years 2 months
Location: france, divion

Post #4by symaski62 » 20.10.2004, 20:23

Image

Code: Select all

"Atest" "Sol/Jupiter"
{
   Class "asteroid"
   Mesh "amalthea.cmod"
   Texture "asteroid.jpg"
   Radius 1.0

   Atmosphere {
      Height 4.5 
      Lower [ 0.4 0.5 1 ]
      Upper [ 0.2 0.4 1 ]
   }
   EllipticalOrbit
   {
      Period           895.8633  (year)
      SemiMajorAxis   27457948.02393436  (km)
      Eccentricity        0
      Inclination         0
      AscendingNode       0
      ArgOfPericenter     0
      MeanAnomaly         0
      Epoch               2453200.5   
 }
}


:)[/quote]
windows 10 directX 12 version
celestia 1.7.0 64 bits
with a general handicap of 80% and it makes much d' efforts for the community and s' expimer, thank you d' to be understanding.

DaveMc
Posts: 79
Joined: 09.08.2003
With us: 20 years 10 months
Location: Woodinville, WA, USA

Post #5by DaveMc » 20.10.2004, 20:58

Selden,
selden wrote:The "atmosphere" is supposed to look like a comet tail :) I copied its parameters from Medusa's cometary collision Addon.

Ah, I thought that looked familiar!

My drivers are version 6.14.10.4403

Dave


Return to “Bugs”