Problem with clouds and models with Nvidia

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ElPelado
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Problem with clouds and models with Nvidia

Post #1by ElPelado » 27.03.2004, 13:27

As many of us already know, using the latest Nvidia drivers, if we enable the clouds, the models look very ugly.
Doesn anybody know why this is happening?
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selden
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Post #2by selden » 27.03.2004, 17:02

I see no difference in clouds or the Earth or the ISS, whether or not clouds are enabled.

You, or one of the many, will have to provide a picture showing exactly what you mean.

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Celestia v1.3.2pre7
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Post #3by ElPelado » 27.03.2004, 21:41

ISS without clouds:
Image

ISS with clouds:
Image
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Post #4by maxim » 28.03.2004, 09:29

The model becomes emissive.
That looks like a bug I've reported some time ago - see http://216.231.48.101/forum/viewtopic.php?t=4568&highlight=

In my case the model became normal again when looking away from the planet. I've never checked since then if this is still present, but as I remember, it goes away when switching to a simpler rendering path.

maxim.

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Post #5by ElPelado » 28.03.2004, 11:12

I know it only happens in certain modes, but it shouldnt happen at all... anyone knows why it happen?
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Post #6by maxim » 28.03.2004, 13:39

What graphic card to you have?

maxim

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Post #7by ElPelado » 29.03.2004, 12:12

Nvidia GeForce 2 MX/MX 440 64Mb...
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Post #8by maxim » 29.03.2004, 14:37

I have also a MX card, and having a (similar?) problem chris gave me the hint to overwrite a faulty shader with an old version.

see http://216.231.48.101/forum/viewtopic.php?t=4677&postdays=0&postorder=asc&start=0

right down the page. Perhaps this helps for you too.

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Post #9by maxim » 07.04.2004, 15:42

No, the above hint doesn`t help, because I can confirm also still having this problem in 1.3.2p7

I posted (somewhere and earlier) that this behavior vanishes when switching to a lower rendering path - but that`s of course no longterm solution.

maxim


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