Half Earth texture

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Topic author
alexac
Posts: 1
Joined: 04.11.2003
With us: 21 years

Half Earth texture

Post #1by alexac » 04.11.2003, 16:04

Hi all:

When I goto Earth, the same half of the planet's texture is displayed twice over the surface.
Here are my data:

Celestia 1.3.0
Pentium III 1 GHz - 1Gb RAM
Windows 2000 Prof SP4 English
DirectX 9.0b
Matrox Millenium Dual headed G450 AGP (16Mb - Bios v1.2.021)

(Same configuration in IBM Thinkpad T23 works fine)

By the way, what a nice program!
Alex
Spain

Tech Sgt. Chen
Posts: 187
Joined: 04.11.2003
With us: 21 years
Location: Northern NJ/USA

Post #2by Tech Sgt. Chen » 08.11.2003, 03:57

alexac wrote:
When I goto Earth, the same half of the planet's texture is displayed twice over the surface.


Wow! Talk about a doppleganger!
There must be a conflict in one or more SSC files, or perhaps a new SSC install is competing for interpretation with the code in your solarsys.SSC.
This is a weird one. Also, check your earth cloud string in both SSC files to see if the earth texture is replicating itself where the cloud texture should be. It's just a guess, but see if that's the problem.

:) Otherwise, take a "Journey To The Far Side OF The Sun" and see if the process doesn't reverse itself! :)
Hi guys. Listen, they're telling me the uh,
generators won't take it, the ship is breaking apart and all that. Just, FYI.
(Athlon X2 6000+ Dual Core 3Ghz, 8GB DDR2-800, 500GB SATA 7200RPM HD, 580W,
GeForce 9600GT-512, 64Bit, Vista Home Premium)


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