v1.3.1p10: deep sky objects only partially drawn

Report bugs, bug fixes and workarounds here.
Avatar
Topic author
selden
Developer
Posts: 10190
Joined: 04.09.2002
With us: 21 years 10 months
Location: NY, USA

v1.3.1p10: deep sky objects only partially drawn

Post #1by selden » 21.09.2003, 02:11

When looked at from certain viewpoints, very simple deepsky objects are only partially drawn.

Here's one example:
Image

Note that the upper left corner is missing from the picture of M42. It's just a texture on the front of a simple square object.

Full details, inclucing a 305KB zip archive and Cel://URLs to reproduce the problem are described at http://www.lns.cornell.edu/~seb/celestia/m78-bug.html

This problem is seen in Celestia v1.3.1pre10. I've seen it in earlier versions, too.

System:
256MB 500MHz P3, WinXP Pro SP1
128MB GF4 Ti4200, Detonator 45.23 whql, OpenGL 1.4
Celestia v1.3.1 pre10 and eariler
Selden

AdamOfTheTable
Posts: 16
Joined: 20.10.2003
With us: 20 years 8 months
Location: Jacksonville, Florida USA

And the dark matter simulation glows blue sometimes

Post #2by AdamOfTheTable » 20.10.2003, 10:33

Yeah check out the dark matter add-on, glows blue, also gets holes at certain angles. Ran out of its 3d rendering room maybe?
-------------------------------------------------------------------------------------
I see it with pre11 too. It's just interesting, and goes away if the object is oriented differently.
Windows XP Pro 1Ghz Athlon 768Mb RAM
ATI Radeon 8500 128Mb video RAM
using Catalyst 3.9 drivers
Celestia 1.3.1


Return to “Bugs”