FOV problem

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HB M
Posts: 132
Joined: 26.11.2002
With us: 22 years 2 months
Location: Eindhoven, The Netherlands

FOV problem

Post #1by HB » 18.08.2003, 09:40

Hi folks,

I've been playing around with different kind of *.cel script files, for instance the setting of FOV, other then the default 19 degrees. However, after changing the windowsize the FOV returns allways to 19 degrees. The same happened if you minimize the window and return to the previous format.

WinXp 750Mhz, 512Mbram, Nvidia gforce2 32Mb.
HB

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selden
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Post #2by selden » 18.08.2003, 14:36

HB,

You neglected to say which version of Celestia you're having problems with. My understanding is that the FOV code has undergone extensive rework since 1.3.0final.
Selden

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Field of View

Post #3by Guest » 19.08.2003, 07:20

Hi Selden,

The version of Celestia which I use is compiled from the latest CVS sourcefiles, from a few day ago.

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Topic author
HB M
Posts: 132
Joined: 26.11.2002
With us: 22 years 2 months
Location: Eindhoven, The Netherlands

FOV problem

Post #4by HB » 19.08.2003, 07:26

The previous message came from me. I've got a loginproblem :?
HB

Psykotik
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Post #5by Psykotik » 19.08.2003, 12:38

I've exactly the same problem with Celestia 1.3pre 6. I didn't like the new FOV value, so I changed it in the start.cel. But everytime I go to the Celestia menu, the FOV goes back to the default value.

WinXP AMD 1,4 Ghz RAM 1 Go Nvidia Geforce FX 5600 with MSI 44.03 driver

HankR

Post #6by HankR » 19.08.2003, 17:44

I believe the problem here is that the FOV is now derived from the zoom factor. The script command fails to update the zoom, so the FOV change is lost. This should be easy to fix. I think all that's required is inserting a call to setZoomFromFOV in the command code.

- Hank


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