Using the celestia:settextureresolution(number:resolution) from within a CELX script, the texture resolution can be changed.
Although the texture resolution changes indeed when using this method, the texture resolution display in the render drop-down menu still displays the previous texture resolution. (Celestia v1.6.0+)
Wrong texture resolution display in render drop down menu
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Topic authorMarco Klunder
- Posts: 181
- Joined: 20.02.2008
- Age: 62
- With us: 16 years 9 months
- Location: The Netherlands
Wrong texture resolution display in render drop down menu
Marco Klunder
email: marco.klunder@xs4all.nl
Windows10 PD 3.0 GHz, 2 GB of RAM, Nvidia GeForce 6700 XL
Celestia161 / SVN + Lua Edu Tools v1.2 Beta9, Celestia160-ED and Celestia1621
email: marco.klunder@xs4all.nl
Windows10 PD 3.0 GHz, 2 GB of RAM, Nvidia GeForce 6700 XL
Celestia161 / SVN + Lua Edu Tools v1.2 Beta9, Celestia160-ED and Celestia1621
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- Developer
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Re: Wrong texture resolution display in render drop down menu
Marco,
I guess you're refering to the Windows version.
Actually, what you're pointing out for texture resolution is also true for some other elements of the Render menu.
(antialiasing, star style, ambient light, automag). These items are indeed not refreshed when a change is made
from a celx script.
How about the Mac and Linux versions ?
Are these menu items refreshed whenever a change is made from a celx script ?
I guess you're refering to the Windows version.
Actually, what you're pointing out for texture resolution is also true for some other elements of the Render menu.
(antialiasing, star style, ambient light, automag). These items are indeed not refreshed when a change is made
from a celx script.
How about the Mac and Linux versions ?
Are these menu items refreshed whenever a change is made from a celx script ?
@+
Vincent
Celestia Qt4 SVN / Celestia 1.6.1 + Lua Edu Tools v1.2
GeForce 8600 GT 1024MB / AMD Athlon 64 Dual Core / 4Go DDR2 / XP SP3
Vincent
Celestia Qt4 SVN / Celestia 1.6.1 + Lua Edu Tools v1.2
GeForce 8600 GT 1024MB / AMD Athlon 64 Dual Core / 4Go DDR2 / XP SP3
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Topic authorMarco Klunder
- Posts: 181
- Joined: 20.02.2008
- Age: 62
- With us: 16 years 9 months
- Location: The Netherlands
Re: Wrong texture resolution display in render drop down menu
Indeed it's a windows based version of Celestia.
I don't know about other OS versions.
I don't know about other OS versions.
Marco Klunder
email: marco.klunder@xs4all.nl
Windows10 PD 3.0 GHz, 2 GB of RAM, Nvidia GeForce 6700 XL
Celestia161 / SVN + Lua Edu Tools v1.2 Beta9, Celestia160-ED and Celestia1621
email: marco.klunder@xs4all.nl
Windows10 PD 3.0 GHz, 2 GB of RAM, Nvidia GeForce 6700 XL
Celestia161 / SVN + Lua Edu Tools v1.2 Beta9, Celestia160-ED and Celestia1621