Project "Celestia Origin", release dated April 30, 2020

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SevenSpheres
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Post #41by SevenSpheres » 18.06.2020, 23:57

DataPacRat wrote:Alright; I just downgraded to Lua 5.1.4-9, and trying to run Celestia provides the exact same error message. Should I try going further down to 5.0?

On Windows it works with the Lua version that comes packaged with Celestia, which I know is Lua 5.1 but I don't know the specific version number. I guess you can try downgrading to 5.0.

DataPacRat wrote:I don't suppose it's possible to turn off Celestia Origin's extra lua-stuff, and just take advantage of its objects, models, and so forth?

It's possible but not easy, since a lot of addons are connected to the Lua Tools.
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DataPacRat
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Post #42by DataPacRat » 19.06.2020, 00:48

SevenSpheres wrote:I guess you can try downgrading to 5.0.

And, as it turns out, I can't actually perform that downgrade. Lua 5.0 requires "libreadline.so.4()(64bit)" which is provided by readline 4.3, while I have readline 8.0 installed; and since the protected package dnf relies on the newer readline, that's just not going to happen.

So, it looks like I'm out of luck with Celestia Origin. Unless someone has another suggestion, I'll run CO's uninstall script tomorrow, and then try poking at some of the textures and shapefiles to see what I might be able to salvage.
Thank you for your time,
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Post #43by gironde » 19.06.2020, 22:22

I am using lua 5.1.5 with Celestia 1.6.1 and with Celestia EPv3 and I have no problem

onetwothree
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Post #44by onetwothree » 20.06.2020, 07:10

You need either rebuild Celestia against liblua 5.1 or edit scripts to replace table.getn with #. Simple installation of lua 5.1 binary package is not enough.

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Post #45by DataPacRat » 20.06.2020, 19:10

onetwothree wrote:You need either rebuild Celestia against liblua 5.1 or edit scripts to replace table.getn with #. Simple installation of lua 5.1 binary package is not enough.

I'm using Fedora 31 (XFCE spin), on an x86_64; I'm a decent enough user to be able to follow directions to compile this or that, but 'rebuild against liblua 5.1' is beyond what I know how to do.

Does anyone have a list of which scripts would need to be edited, or do I need to look up how to grep recursively through subdirectories?
Thank you for your time,
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SevenSpheres
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Post #46by SevenSpheres » 20.06.2020, 19:25

DataPacRat wrote:Does anyone have a list of which scripts would need to be edited, or do I need to look up how to grep recursively through subdirectories?

Just a note from when I tried to do this; replacing table.getn with # is not the only change that would need to be made.

SevenSpheres wrote:Some time ago I tried to update the Lua scripts but IIRC I never fully got them to work with Lua 5.3. It's on my list of things to do eventually...
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SevenSpheres
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Post #47by SevenSpheres » 23.06.2020, 15:48

65803 Didymos' moon has the name Dimorphos (source).
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Post #48by ArchitPasayat2008 » 03.07.2020, 02:48

Will c.o. work with celestia 1.6.2 beta1.exe on my 64bit computer?

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SevenSpheres
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Post #49by SevenSpheres » 03.07.2020, 03:03

ArchitPasayat2008 wrote:Will c.o. work with celestia 1.6.2 beta1.exe on my 64bit computer?

No. You need either 1.6.1 or a more recent beta of 1.6.2.
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Celestia versions: 1.5.1, 1.6.1, 1.6.2, 1.7.0, and some unofficial versions like Celestia-ED

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Post #50by ArchitPasayat2008 » 03.07.2020, 03:11

Ok thanks

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Art Blos M
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Post #51by Art Blos » 03.07.2020, 16:00

SevenSpheres wrote:No. You need either 1.6.1 or a more recent beta of 1.6.2.
What is the basis of the statement that CO is not compatible with 1.6.2 beta 1?
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SevenSpheres
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Post #52by SevenSpheres » 03.07.2020, 16:03

Art Blos wrote:What is the basis of the statement that CO is not compatible with 1.6.2 beta 1?

If you remember, 1.6.2-beta1 used Lua 5.3 so the LET/LUT didn't work with it. That was fixed in beta2.
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trappistplanets
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Post #53by trappistplanets » 04.07.2020, 11:33

can somewon make rar files of celestia origin please
There is a limit to how far we can travel into the stars.
Owner of "The Grand Voyage" addon series
Collaborating with Dangerous_safety for the still developing Cer system

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Art Blos M
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Post #54by Art Blos » 04.07.2020, 11:46

trappistplanets wrote:can somewon make rar files of celestia origin please
Why do you need the RAR format?
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trappistplanets
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Post #55by trappistplanets » 04.07.2020, 14:58

Art Blos wrote:Why do you need the RAR format?
i dont have a 7z converter and online ones are ultra slow
and when i try to get a 7z converter it ask for admin passwords and idk them
but rar converters online are not slow
so i want rar files insted of 7z files for celestia origin
There is a limit to how far we can travel into the stars.
Owner of "The Grand Voyage" addon series
Collaborating with Dangerous_safety for the still developing Cer system

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Art Blos M
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Post #56by Art Blos » 04.07.2020, 16:13

trappistplanets wrote:i dont have a 7z converter
What nonsense is this? Module 7-zip, which is part of the installation folder, is completely autonomous. It even does not require the installation of the native archiver.
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Post #57by Gurren Lagann » 04.07.2020, 17:05

Trappist's PC is parent-controlled though
"The tomorrow we're trying to reach is not a tomorrow you had decided on!"
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Art Blos M
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Post #58by Art Blos » 04.07.2020, 17:44

Added new 8K-texture of the Rhea.
Rhea 16.01.2005.png
Rhea-Cassini.png
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trappistplanets
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Post #59by trappistplanets » 05.07.2020, 14:19

Gurren Lagann wrote:Trappist's PC is parent-controlled though
your right so can somewon get me rar files of celestia origin please
i want to update my saturn moon true color addon and to do that i need the models of some moons
There is a limit to how far we can travel into the stars.
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Collaborating with Dangerous_safety for the still developing Cer system

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Anthony_B_Russo10
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Post #60by Anthony_B_Russo10 » 05.07.2020, 21:45

I don't think 7-Zip's installer the user to authoriz it (though I may be wrong on that, it's been a while since I installed it last).
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