Generic exoplanet textures

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cubicApoc
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Generic exoplanet textures

Post #1by cubicApoc » 08.06.2021, 13:54

Just a set of replacements for the stock exoplanet textures and asteroid.jpg. I've also included a generic desert world. For best results, dump all the textures in Celestia/textures/hires, and then find and replace all instances of "asteroid.*" in your exoplanet catalogue with "desert.*".

CC-BY 4.0, do something cool with them, with credit of course.

exos.png

exoset.zip
(24.03 MiB) Downloaded 613 times


Updated 2024 edition includes new colors for classes 1-4, Yet Another Asteroid Texture integration, and some bonus textures.

newexos.png

exoset2024.zip
(29.96 MiB) Downloaded 10 times
Last edited by cubicApoc on 29.10.2024, 00:53, edited 2 times in total.

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trappistplanets
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Post #2by trappistplanets » 08.06.2021, 15:38

i am using ttarrent's catalog and there are millions of exoplanets that uses asteroid.jpg
how can i select all of the "asteroid.*" stuff all at once so i can replace all of them quickly
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Post #3by CM1215 » 08.06.2021, 15:44

trappistplanets wrote:how can i select all of the "asteroid.*" stuff all at once so i can replace all of them quickly
You can use Notepad's find and replace feature (Edit >> Replace...)
CM1215: Celestial master in learning.

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Post #4by trappistplanets » 08.06.2021, 15:53

ok thanks!
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Eric Nelson
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Post #5by Eric Nelson » 08.06.2021, 16:48

Now Art Blos' Celestia Origin has great exoplanet textures too along with atmospheres on such planets in the exoplanets file (which's used for the folder of the same name placed in the extras).
https://celestia.space/forum/viewtopic.php?f=23&t=21114

I guess this's good for users without Celestia Origin (for any such reasons) or those desiring to make addons with them.

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Post #6by Anthony_B_Russo10 » 08.06.2021, 22:07

To be fair cubic, these could be best added into version 1.7.0 for its final release (when it actually happens) to replace the current defaults.
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Post #7by Eric Nelson » 08.06.2021, 22:23

Yeah and they might also need to be part of such a project as well.

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Post #8by cubicApoc » 09.06.2021, 05:53

Anthony_B_Russo10 wrote:To be fair cubic, these could be best added into version 1.7.0 for its final release (when it actually happens) to replace the current defaults.
I'm perfectly ok with this, fwiw. Those exoplanets have needed an upgrade for quite a while now. The default planet textures could also use a resolution boost, while we're at it.

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Post #9by Anthony_B_Russo10 » 09.06.2021, 07:59

A lot of base textures need a resolution boost.
Anthony B. Russo, I like Pluto. Mod of the Celestia subreddit: https://www.reddit.com/r/Celestiasoftware/
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Post #10by trappistplanets » 09.06.2021, 10:43

Anthony_B_Russo10 wrote:To be fair cubic, these could be best added into version 1.7.0 for its final release (when it actually happens) to replace the current defaults.
finally we have a spacific texture for rocky planets, so they don't need to use asteroid.jpg, and asteroid.jpg finaly has a good replacement
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Post #11by ajtribick » 09.06.2021, 18:27

Nice work, the default textures could definitely use an update! (Saying this as the person who made the current set back in the Pleistocene or whenever...)

If you're intending to release these as CC-BY, it would be useful to specify which version of the license you intend to be using (the current one is CC-BY 4.0), and put an appropriate LICENSE file in the archive. E.g for CC-BY 4.0 the text would be:

This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ or send a letter to Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.

(for other CC licenses, there's a "use the license" link at the bottom of the page, the relevant text is under the "add this text" link under the "Offline work?" section)

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Post #12by cubicApoc » 09.06.2021, 22:01

Thanks, edited the OP and stuck a readme in the zip.

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Post #13by cubicApoc » Yesterday, 00:54

Edited OP to include updated texture pack.


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