Star textures

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Anthony_B_Russo10
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Post #21by Anthony_B_Russo10 » 22.08.2020, 09:23

Juapapa, please don't.
Anthony B. Russo, I like Pluto. Mod of the Celestia subreddit: https://www.reddit.com/r/Celestiasoftware/
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Askaniy
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Post #22by Askaniy » 22.08.2020, 10:09

The programs that I have been creating for almost a month use the spectra of the Sun and Vega from this source:
https://www.stsci.edu/hst/instrumentation/referen ... /astronomical-catalogs/calspec

They were too high accuracy, so I reduced it to 5-nanometer steps, to the accuracy of the Stiles & Burch 1959 10 Degree RGB CMFs standard human perception curves that I use. The spectra of the Sun and Vega can be plotted by the program, the result:
VegaSun.PNG

Hopefully, by analyzing the spectrum, you can verify the accuracy of the statements of other forum members.
Celestia Origin project member; GitHub: github.com/Askaniy, Flickr: flic.kr/ps/3X3sC2, DeviantArt: deviantart.com/askaniy

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DrJMOS
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Post #23by DrJMOS » 22.08.2020, 18:20

Nice Addon, great work!!!

kepler10star.jpg
My avatar is part of my custom splash viewtopic.php?f=5&t=20457#p151900
List of my addons here viewtopic.php?f=23&t=20724

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cubicApoc
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Post #24by cubicApoc » 22.08.2020, 23:20

Here's a brighter version of my star textures...
stars1-brighter.png

stars2-brighter.png

Download (8K)
Download (4K)

...and a set of lens flares to go with them. You'll have to add these manually to every star you want them on; I've included some examples. You could also hack the model to add colors I didn't think of, or display a completely different sprite instead.
flares.png

lensflares.zip
(97.84 KiB) Downloaded 324 times

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Trolligi 112477
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Post #25by Trolligi 112477 » 23.08.2020, 07:45

yuy

finally, flares in Celestia!!! Good job!! :smile: :clap: :smile: :clap:
no more science papers

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Anthony_B_Russo10
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Post #26by Anthony_B_Russo10 » 23.08.2020, 08:38

Actually flares in Celestia could easily be changed in the pre-1.5.0 versions. That is why here are flare addons on the Motherlode
Anthony B. Russo, I like Pluto. Mod of the Celestia subreddit: https://www.reddit.com/r/Celestiasoftware/
I have over 40 computers, trying to list them here would be a pain.
Responsible for the NEO catalog: https://celestiaproject.space/forum/viewtopic.php?f=23&t=22203
And mod of the Discord server.

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jujuapapa
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Post #27by jujuapapa » 23.08.2020, 10:16

Well said Anthony ! :wink:
Soft: Celestia 1.6.2
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I lost my old user, so with us: since more 12 years
=> It is by doubting everything that everybody approaches the truth !

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DrJMOS
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Post #28by DrJMOS » 27.08.2020, 02:46

I remember an easy equation to convert temperature in kelvin to waveleght in nanometers to find the color

log((2897000/2)/KELVIN)*101.00945

but i dont remember the way to convert green to white https://www.livescience.com/34469-purple-stars-green-stars-star-colors.html
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Ezebytez
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Post #29by Ezebytez » 22.12.2021, 00:54

Why arent the textures working? Do i need to do something? And im on mobile too

Added after 3 minutes 58 seconds:
Why arent the textures working? do i need to do something? btw im on mobile.

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MrSpace43
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Post #30by MrSpace43 » 22.12.2021, 01:00

Ezebytez wrote:Why arent the textures working? Do i need to do something? And im on mobile too
These textures are for Celestia on a computer, not a mobile device like a phone.

Ezebytez wrote:Why arent the textures working? do i need to do something? btw im on mobile.
You don't need to repeat the question again.

By the way, please do not necropost, as there hasn't been a reply to this topic in over a year.
Been into Astronomy since the age of 3 or 4. Started making planetary textures back in late 2016. 3D animator who makes high quality animations in Cinema 4D.

My addons page: https://celestiaproject.space/forum/viewtopic.php?f=23&t=22167


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