Here's v5 of my Addon which shows positions of the 2617 pulsars in ATNF's current catalog, v1.56. The previously published version of the Addon (v2, December, 2004) showed the positions of the 1509 pulsars in v1.2 of their catalog.
I was surprised to see that there seems to be an indication of a galactic arm which wasn't present in their earlier catalog. I haven't investigated to determine how much of it is due to revised pulsar positions and how much is due to the additional pulsars in their updated database.
3D visualisation of pulsars
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Topic authorselden
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3D visualisation of pulsars
Selden
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Selden, thanks for sharing!
I edited the Milky Way.png file manually.
This is the result:
This is the edited Milky Way.png file:
If someone has more time it would be fantastic to see a more accurate new Milky Way.png file...
Added after 29 minutes 34 seconds:
I changed the two attached files...these are v.3...
I edited the Milky Way.png file manually.
This is the result:
This is the edited Milky Way.png file:
If someone has more time it would be fantastic to see a more accurate new Milky Way.png file...
Added after 29 minutes 34 seconds:
I changed the two attached files...these are v.3...
Version 4.0.
I merged my manually created png file with the original Milky Way.png...
This the new Milky Way.png...
Added after 2 hours 19 minutes:
Version 5.0.
I found this Milky Way map, it is supposed to be the most accurate.
Now, I merged all three Milky Way maps into one...
And this is the Milky Way.png file:
I merged my manually created png file with the original Milky Way.png...
This the new Milky Way.png...
Added after 2 hours 19 minutes:
Version 5.0.
I found this Milky Way map, it is supposed to be the most accurate.
Now, I merged all three Milky Way maps into one...
And this is the Milky Way.png file:
- FarGetaNik
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- Location: Germany
Hm... I found a version of the Milky Way map without a grid: https://photojournal.jpl.nasa.gov/catalog/PIA10748 and managed to process it into a texture without repainting:
Maybe not optimized for Celestia, but I wonder if that could mean Celestia's galaxy modeling is not optimized . Anyways, this texture might be totally wrong in scale and maybe rotated by 180°, I didn't check. If this method works, we could produce better models of galaxies in Celestia
Maybe not optimized for Celestia, but I wonder if that could mean Celestia's galaxy modeling is not optimized . Anyways, this texture might be totally wrong in scale and maybe rotated by 180°, I didn't check. If this method works, we could produce better models of galaxies in Celestia
- FarGetaNik
- Posts: 484
- Joined: 05.06.2012
- With us: 12 years 5 months
- Location: Germany