Slowdown with different kinds of textures?
Posted: 05.05.2006, 17:46
I downloaded an 8k Io map and 8k Io Normal map from john Van Vliet's website. When I just use the regular texture, Celestia runs just fine, around 15-20 fps. But when I combine it with the Normal map, it slows way down, to around .25 fps. I have the same trouble with his Callisto map.
Yet, I have a 16k Mars map and a 16k Mars Normal map, and it runs just fine using them both together.
The Io maps are .png and the Mars maps are .dds. Is there a difference with the way they work, and this is what causes my performance issues?
I'm using Celestia V. 1.4.1. I have an ATI Radeon 9250 graphics card with 256 RAM, with fully updated drivers, and 1 GB of RAM.
Yet, I have a 16k Mars map and a 16k Mars Normal map, and it runs just fine using them both together.
The Io maps are .png and the Mars maps are .dds. Is there a difference with the way they work, and this is what causes my performance issues?
I'm using Celestia V. 1.4.1. I have an ATI Radeon 9250 graphics card with 256 RAM, with fully updated drivers, and 1 GB of RAM.