Page 1 of 1

Congratulations for Open GL 2.0 small fix

Posted: 10.03.2006, 20:26
by danielj
I am using Celestia 1.4.1 and I realize that no longer the planets seem to be overexposed,if I set the Ambient Light to Medium in the Open GL 2.0 render path.
Congratulations for whom fixed it.Although it is a small detail,I feel very pleased.