Saturns ring shaodow not working
Posted: 01.02.2006, 21:42
It seems that removinbg the Geforce FX render path
also removes my cast of shadow of Saturn on its rings on the darkside,
I switched between all the available render paths; openGL2.0 is best, it does cast ashadow of the rings on Saturn itself but not the other way around.
In the previous build it still worked OK using (i guess the FX render path)
Ren?©
also removes my cast of shadow of Saturn on its rings on the darkside,
I switched between all the available render paths; openGL2.0 is best, it does cast ashadow of the rings on Saturn itself but not the other way around.
In the previous build it still worked OK using (i guess the FX render path)
Ren?©