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Tired of the default venus atmosphere,

Posted: 14.10.2005, 05:03
by PlutonianEmpire
I made some changes, according to my knowledge of light scattering in dense atmospheres as viewed from a planetary surface:

Venus as seen regularly:
Image

Venus without clouds:
Image

Venus haze and upper atmosphere:
Image

Venus surface:
Image

Venus sunset:
Image

This is what I think is a more realistic rendition of the venusian atmosphere. Or could I be wrong about this?

Posted: 14.10.2005, 05:05
by Dollan
Just out of curiosity, what value do you have the haze set at?

...John...

Posted: 14.10.2005, 05:08
by PlutonianEmpire
Dollan wrote:Just out of curiosity, what value do you have the haze set at?

...John...

Haze density is at 1.000. is that what you're asking?

Posted: 14.10.2005, 05:10
by Dollan
Yes, that's it.

Odd, when I tried setting the haze density, on one of my fictional worlds, to around 0.9-something, the entire planet was almost lost to visibility. Maybe I'll experiment some more....

...John...

Posted: 14.10.2005, 05:12
by PlutonianEmpire
Dollan wrote:Yes, that's it.

Odd, when I tried setting the haze density, on one of my fictional worlds, to around 0.9-something, the entire planet was almost lost to visibility. Maybe I'll experiment some more....

...John...

I'm assuming that it probably depends on certain combinations of texture and hazecolor/densities, and/or your video drivers, when celestia renders it all.

Posted: 14.10.2005, 05:16
by Dollan
That's a probability. I've upgraded my video card slightly since then, though, so we'll see what happens....

...John...

Posted: 15.10.2005, 15:04
by fsgregs
Plutonian:

It looks very good. Could you please post the ssc entries for atmosphere and haze? :)

Thanks

Frank

Posted: 15.10.2005, 22:33
by PlutonianEmpire

Code: Select all

   HazeColor [ 0.80 0.20 0.00 ]
   HazeDensity 1.000

   Atmosphere {
      Height 60
      Lower [ 0.80 0.20 0.00 ]
      Upper [ 0.80 0.80 0.50 ]

      Sky   [ 1.01 0.80 0.20 ]
      SunSet [ 1.00 0.00 0.60 ]

   }