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Tired of the default venus atmosphere,
Posted: 14.10.2005, 05:03
by PlutonianEmpire
I made some changes, according to my knowledge of light scattering in dense atmospheres as viewed from a planetary surface:
Venus as seen regularly:
Venus without clouds:
Venus haze and upper atmosphere:
Venus surface:
Venus sunset:
This is what
I think is a more realistic rendition of the venusian atmosphere. Or could I be wrong about this?
Posted: 14.10.2005, 05:05
by Dollan
Just out of curiosity, what value do you have the haze set at?
...John...
Posted: 14.10.2005, 05:08
by PlutonianEmpire
Dollan wrote:Just out of curiosity, what value do you have the haze set at?
...John...
Haze density is at 1.000. is that what you're asking?
Posted: 14.10.2005, 05:10
by Dollan
Yes, that's it.
Odd, when I tried setting the haze density, on one of my fictional worlds, to around 0.9-something, the entire planet was almost lost to visibility. Maybe I'll experiment some more....
...John...
Posted: 14.10.2005, 05:12
by PlutonianEmpire
Dollan wrote:Yes, that's it.
Odd, when I tried setting the haze density, on one of my fictional worlds, to around 0.9-something, the entire planet was almost lost to visibility. Maybe I'll experiment some more....
...John...
I'm assuming that it probably depends on certain combinations of texture and hazecolor/densities, and/or your video drivers, when celestia renders it all.
Posted: 14.10.2005, 05:16
by Dollan
That's a probability. I've upgraded my video card slightly since then, though, so we'll see what happens....
...John...
Posted: 15.10.2005, 15:04
by fsgregs
Plutonian:
It looks very good. Could you please post the ssc entries for atmosphere and haze?
Thanks
Frank
Posted: 15.10.2005, 22:33
by PlutonianEmpire
Code: Select all
HazeColor [ 0.80 0.20 0.00 ]
HazeDensity 1.000
Atmosphere {
Height 60
Lower [ 0.80 0.20 0.00 ]
Upper [ 0.80 0.80 0.50 ]
Sky [ 1.01 0.80 0.20 ]
SunSet [ 1.00 0.00 0.60 ]
}