t00fri wrote:Haze is NOT functioning in the more advanced rendering paths like OpenGL 2.0 ....So you can write whatever you like in the SSc file.
That is surprising to me! Not that I doubt it. It's just that going from Celestia 1.4.0pre6 under Win2K to Cel 1.3.2. under Linux was the first time I saw the obvious blue haze of Saturn's north pole. It made Saturn look so much like Cassini pictures. I was impressed.
Note that the haze definition for Saturn is original to the Celestia distributions though, so danielj's request for haze remains a little bit redundant (but see below).
t00fri wrote:Since a long time, Chris has a complete rewrite of atmospheres on his agenda, but ....the climbing season has started....
I hope he'll think about doing it from a basic spec of ground pressure, and a derived scale height after mass/radius specs of planets. For gas giants, the 'ground' pressure should just be that at the 'radius' of the gas giant (which is cloud tops, really). Rayleigh scattering should be worked out from that to get RGB (or HSV?) values to render atmosphere. Oh, and tell him to calibrate sky blueness at altitude while he's up there!
I hope we can start to use 'mass' in SSC's then, I like to see what values non-experts put. It's always interesting what people might guess for their planets.
danielj wrote:In this same text,it says that in some angles,the haze turn the atmosphere opaque. [snip]
danielj, I may not quite follow your English here (but I have to say how much it has improved since you started with the Celestia forum - I am impressed!) but I think you are supposing that there is a haze which makes visual photos of Saturn bland.
I think this is true. But remember, the methane and ultraviolet pictures are to help look at
or through the haze or the clouds. Don't mix pictures of haze and clouds up! However, what I think has happened is that the surface texture we have for Saturn already has the blandness of Saturn in it. It doesn't matter if Hubble from far way took the photo, or Cassini close up took the photo - it's the same haze in the way. The haze is not totally opaque though - we can see the cloud bands below. But I suppose the NASA site (do you have a link?) is saying that when anyone looks to Saturns's edge you look through a greater slice of haze, and
then it's almost opaque in visible wavelengths.
There is a kind of 'mistake' in Celestia SSCs with gas giants though: gas giant surface textures should actually be cloud textures, which must be opaque in the end, because we can't see the liquid hydrogen/helium surface underneath. Runar noticed this in his Ran add-on. There should be a blue ocean texture underneath. Then there should be this bland-making haze on top.
At the moment, I think the blue haze is modelling where the real haze has condensed out of Saturn's atmosphere due to the ring shadows cooling the northern hemisphere. That's where the blueness from Rayleigh scattering is seen above the clouds.
Do you see the blue haze for Saturn in your Celestia, danielj?
Spiff.