Features request
Posted: 14.06.2005, 00:41
I find piloting with joystick is in teresting, but I lack some awareness.
To do that, how about a marker of direction, so you know where is the target. For example, you fly near Earth, you type ENTER and MOON, but unles you type C, you don't know where it is.
Also, it would be useful to could drop a nav bouy, in case you want to go somewhere and then go back to an arbitrary point in space.
Other features include a display of dates when objects can be seen. it's annoying to be forced to edit SCC files to find those dates, and some SCC files don't have a remark containing the date. How do you read such a date when no rems are present?
I also might like to pilot. How about a space shuttle? how about practicing docking?
Also, an interesting feature could be implemented, so galaxy objects could be split in Nebulae, Galaxies, Quasars and anomalies, etc, so performance can be improved.
Also, disabling objects (using categories as described in last paragraph) at certain distance given the size (the important thing would be apparent size, could be nice. That way you improve performance and you don't have to move extras and addons.
Finally, my wish list... space combat... inertial flight, magnetic field flight, alcubierre flight...
If you need arts for explosions, I already made those for another gaming project.
I know it's like Xmas wishlist. But WTH... I just keep on dreaming.
This is the first non combat sim that kept me addicted in my whole life.
Good work!!
To do that, how about a marker of direction, so you know where is the target. For example, you fly near Earth, you type ENTER and MOON, but unles you type C, you don't know where it is.
Also, it would be useful to could drop a nav bouy, in case you want to go somewhere and then go back to an arbitrary point in space.
Other features include a display of dates when objects can be seen. it's annoying to be forced to edit SCC files to find those dates, and some SCC files don't have a remark containing the date. How do you read such a date when no rems are present?
I also might like to pilot. How about a space shuttle? how about practicing docking?
Also, an interesting feature could be implemented, so galaxy objects could be split in Nebulae, Galaxies, Quasars and anomalies, etc, so performance can be improved.
Also, disabling objects (using categories as described in last paragraph) at certain distance given the size (the important thing would be apparent size, could be nice. That way you improve performance and you don't have to move extras and addons.
Finally, my wish list... space combat... inertial flight, magnetic field flight, alcubierre flight...
If you need arts for explosions, I already made those for another gaming project.
I know it's like Xmas wishlist. But WTH... I just keep on dreaming.
This is the first non combat sim that kept me addicted in my whole life.
Good work!!