CModTool 1.0.1 for OS X
Posted: 29.05.2005, 05:28
I've made an OS X gui wrapper around the 3dstocmod and cmodfix tools:
* Download CModTool 1.0.1
CModTool is a utility for converting 3DS models to Celestia's cmod format, or for optimizing cmod models.
It includes an icon by ElChristou who along with Cham provided valuable feedback.
It should run on OS X 10.2 and later. License is GPL, and source code is available via anonymous SVN access,
https://svn.osxdev.org/project/CModTools/trunk/. Note that it requires the Celestia source code as well to compile.
Features:
- Batch processing of multiple files (no Applescript or Automator yet)
- Drag and drop files onto the window
- Triangle strip optimization
- Simulation mode
- Files are not overwritten if an error occurs
Notes:
- Speed, for me, is roughly similar to using the command line versions of 3dstocmod and cmodfix. That is to say,
for about a 2MB 3ds it takes about 20 seconds on a 1.x GHz G4. The tools are tuned for G5's so expect better
performance on say, recent iMacs.
- In rare cases, certain meshes fail to produce satisfactory results. While fiddling with the various options often
fixes this, if it does not please let me know so I can determine if this is due to the model itself, or issues with the
command line tools, or the GUI.
* Download CModTool 1.0.1
CModTool is a utility for converting 3DS models to Celestia's cmod format, or for optimizing cmod models.
It includes an icon by ElChristou who along with Cham provided valuable feedback.
It should run on OS X 10.2 and later. License is GPL, and source code is available via anonymous SVN access,
https://svn.osxdev.org/project/CModTools/trunk/. Note that it requires the Celestia source code as well to compile.
Features:
- Batch processing of multiple files (no Applescript or Automator yet)
- Drag and drop files onto the window
- Triangle strip optimization
- Simulation mode
- Files are not overwritten if an error occurs
Notes:
- Speed, for me, is roughly similar to using the command line versions of 3dstocmod and cmodfix. That is to say,
for about a 2MB 3ds it takes about 20 seconds on a 1.x GHz G4. The tools are tuned for G5's so expect better
performance on say, recent iMacs.
- In rare cases, certain meshes fail to produce satisfactory results. While fiddling with the various options often
fixes this, if it does not please let me know so I can determine if this is due to the model itself, or issues with the
command line tools, or the GUI.