A newbie
Posted: 13.05.2005, 16:03
I just started playing with this wonderful app and thought I'd try adding the "Stage 13 (Complete)" (for the ISS) addon from the celestiamotherlode site. I started by reading the various FAQ and users guides so I have made some progress. Note: using the Search function to locate information in the forum could be refined - I don't think it uses a rating system to give you the most relevant topics (based on keyword hits) first.
I was able to d/l the isscomplete.3ds file and the textures and put them in the proper subdirectories (C:\ProgramFiles\Celestia\extras\ISScomplete\data, etc.) but it was not going to be that easy I decided I needed a .ssc file so I copied the one for the ISS in the spacecraft.ssc file and modified for my use. I named it ISScomplete.ssc and put it in my data dirctory for ISScomplete (in the extras directory) hoping Celestia would pick it up automatically - ah, well
Then I decided to put the ID section (the copy if the ISS section from the spaceraft.ssc file) I had created into the spacecraft.ssc file itself. After a little trial and error the ISScomplete option appeared in the spacecraft section of the Earth context menu. Hurray for me
The problem is, it still uses the image from the original ISS object. I tried playing with the path to the mesh but that didn't help. I put the ISScomplete.3ds file in the Celestia models directory and now it displays both images - the original ISS and ISScomplete. It doesn't display the textures for ISScomplete but I presume that is because I didn't put them into the Celestia textures directory.
Has anyone else tried this before? I believe I'm just missing a fundimental bit of knowlege about how this app works.
Thanks in advance,
Art
I was able to d/l the isscomplete.3ds file and the textures and put them in the proper subdirectories (C:\ProgramFiles\Celestia\extras\ISScomplete\data, etc.) but it was not going to be that easy I decided I needed a .ssc file so I copied the one for the ISS in the spacecraft.ssc file and modified for my use. I named it ISScomplete.ssc and put it in my data dirctory for ISScomplete (in the extras directory) hoping Celestia would pick it up automatically - ah, well
Then I decided to put the ID section (the copy if the ISS section from the spaceraft.ssc file) I had created into the spacecraft.ssc file itself. After a little trial and error the ISScomplete option appeared in the spacecraft section of the Earth context menu. Hurray for me
The problem is, it still uses the image from the original ISS object. I tried playing with the path to the mesh but that didn't help. I put the ISScomplete.3ds file in the Celestia models directory and now it displays both images - the original ISS and ISScomplete. It doesn't display the textures for ISScomplete but I presume that is because I didn't put them into the Celestia textures directory.
Has anyone else tried this before? I believe I'm just missing a fundimental bit of knowlege about how this app works.
Thanks in advance,
Art