
bumpmap and nightlights seem to be mutually exclusive.
Is it me doing something stupid ? Or is it a bug ?
Malcolm wrote:Thanks ogg,
Yes, firstly, basically, I needed to know if others could do what I couldnt !
If they could then that would have meant that I had a prob that I could start delving into or asking questions about !
but I didnt even know if it was poss it display both at the same time and no one was telling me I should be able to !! and then I saw Chris posting about other things that couldnt be viewed together ( speculars and things)
So thanks for your helpful bit about OpenGL in the Help, I didnt even know what OpenGL was until just recently !
So, this is the relevant bit I think :
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Vendor: NVIDIA Corporation
Renderer: GeForce2 GTS/AGP/SSE
Version: 1.2.1
Max simultaneous textures: 2
Max texture size: 2048
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and that '2' clinches it I should think ?
ie. my prob not Celestia's !
So now I can go back to sleep and not worry about it !
or,
question for NVIDIA users,,,
to change that 2 to a 3 I suppose would need card update or might there be a setting somewhere to allow some more memory or summat to be devoted to it ?? <-- more blind casting about in the dark by Malcolm ! :)
Thanks for taking the time and trouble to respond, I appreciate it very much.
Malcolm wrote:PS
Friger, I typed that last bit badly, let me try again :
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>it is usually a /very/ good idea to first browse previous mails.
Ummm, yes, I did recently go many months back through the postings, I must have missed the relevant ones
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In fact it was one of your excellent posts a month or two ago that enabled me to get started with TheGIMP
If you feel like writing any more GIMPforCelestia tutorials it would be very nice :) !