StarColor?

General discussion about Celestia that doesn't fit into other forums.
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Rassilon
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Location: Altair

StarColor?

Post #1by Rassilon » 04.04.2005, 04:45

Is there a hidden paremeter to change the color of a star in STC files? Or is this feature not yet included....

Yup Im working on a complete exporter for DWU and I want to be sure to take full advantage of everything in STC and SSC files....

If its not yet included is it in the possible future?
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

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selden
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Post #2by selden » 04.04.2005, 11:07

In 1.4.0prereleases, a star's color is determined by the spectral type. O = white, M = red, etc.

You can specify a Texture with any color for any star, but the base color will show through to a certain extent.
Selden

Topic author
Rassilon
Posts: 1887
Joined: 29.01.2002
With us: 22 years 10 months
Location: Altair

Post #3by Rassilon » 04.04.2005, 22:03

So basically nothings changed except you can specify a texture....

Do you think it is iin the todo list? One of the major issues with using custom textures is matching the texture to the starlight....It wouldnt be too much of a programming feat to impliment this and it saves alot of time when adding in custom textures vs having to match the texture to a predefined star color...
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

danielj
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Post #4by danielj » 04.04.2005, 23:21

I didn??t like what Chris did.
OK.You can specify a texture for any star,but it is very annoying and time consuming putting a texture in every star.
The code Chris created made the star bland.I really would you like to know how to put generic textures like G star,M star and so on.
I did it with the Sun,but putting alternate textures don??t solve the problem of generic star types.


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