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Enterprise....
Posted: 03.07.2002, 03:58
by Uranium-235
Ok, I got this working. Problem is underneith it thiers a big hole in the shape, Same result when trying NCC 1701-D. Perhaps theirs a bug when using large 3ds meshes :|
Posted: 03.07.2002, 04:16
by Guest
Hence this...
Posted: 03.07.2002, 04:20
by Azagoth
That looks like the Enterprise - E. Please post the address to the ship and *.scc file.
Thanks
Posted: 03.07.2002, 14:33
by chris
Lots of 3ds models seem to have inconsistent triangle orientation. In these cases, the workaround is to duplicate all triangles in the model so that there's both a back and front facing version. Unfortunately, doubling the amount of geometry in a complex model makes it noticeably slower to render.
--Chris